Player Account Session Management for Gaming Systems

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Solution Overview

Problem

Existing gaming systems face challenges in managing multiple device logins for player accounts, leading to conflicts and inconsistent session management across different devices.

Innovation Solution

A system that allows players to access their accounts through various devices, resolving conflicts by determining whether to establish or terminate sessions based on simultaneous or overlapping device usage, ensuring only one active session per player account on an electronic gaming machine (EGM).

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the system allows multiple devices to access the same player account simultaneously, then player convenience and accessibility are improved, but session management conflicts and system reliability deteriorate

Engineering Contradiction:
ImprovePlayer accessibilityVSAvoidSession management
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system dynamically adjusts session management rules based on device type and login sequence. When a second device attempts to login, the system evaluates whether to terminate the first session or allow both, with different outcomes for different device combinations (e.g., mobile device vs. EGM). This dynamic approach resolves the contradiction by adapting the single-session rule to maintain reliability while preserving player convenience.

Inventive Principle:
Principle #15Dynamics

2Reliability

If the system terminates the first session when a second device logs in, then session security is improved, but player experience and continuity deteriorate

Engineering Contradiction:
ImproveSession securityVSAvoidPlayer experience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system applies different session management rules to different device types and account types. Player tracking accounts may allow simultaneous sessions on certain devices, while electronic gaming machine accounts enforce single-session rules. This localized approach to session management maintains security where needed while preserving player experience in appropriate contexts.

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If the system establishes a second session without terminating the first, then player flexibility is improved, but system complexity and conflict management worsen

Engineering Contradiction:
ImproveDevice compatibilityVSAvoidSession conflict resolution
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system establishes clear session management rules in advance: when a second login attempt is detected, the system automatically evaluates device type, account type, and current session state to determine the appropriate action. This preliminary rule-based approach simplifies conflict resolution by pre-defining outcomes for various scenarios, reducing system complexity while maintaining adaptability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250166455A1System and method for managing player account access using multiple devices
Publication Date: 2025.05.22 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250166455A1 patent drawing
  • US20250166455A1 patent drawing
  • US20250166455A1 patent drawing

AI summary

A system that enables the automatic logging out of one player tracking account device when another player tracking account device is attempted to be logged into a player tracking account system.