Player Goal Wheel for Dynamic Gaming Awards
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Solution Overview
Problem
Electronic gaming machines lack innovative ways to present player goals and dynamically adjust game awards, relying on traditional random number generators and static paylines, which can lead to a lack of engagement and limited player interaction.
Innovation Solution
An electronic gaming machine that incorporates a player goal wheel with sectors representing achievable goals, spun in conjunction with reels, allowing players to win awards or trigger bonus games based on matching symbols, providing a dynamic and interactive gaming experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional random number generators and static paylines are used, then the game operation is simple, but player engagement and interaction are limited
Solution Approach 1:
The patent applies dynamics by transforming the static payline structure into a dynamic system where paylines are continuously updated based on player achievements and goal completions. The payline configuration changes over time, creating an evolving game experience that maintains player engagement while preserving operational simplicity through automated updates.
Solution Approach 2:
The patent implements feedback mechanisms where player actions and achievements are continuously monitored and fed back into the game system to adjust paylines and awards. This creates a responsive game environment that adapts to player behavior, enhancing engagement without requiring complex manual configuration.
2Adaptability or versatility
If a dynamic goal-based system with player goal wheel is introduced, then player engagement is enhanced, but device complexity increases
Solution Approach 1:
The patent applies universality by designing the player goal wheel to serve multiple functions simultaneously: it displays achievable goals, tracks player progress, determines award eligibility, and dynamically configures paylines. This multi-functional approach enhances player engagement while avoiding the need for separate complex subsystems for each function.
Solution Approach 2:
The patent implements nesting by integrating the player goal wheel system within the existing electronic gaming machine architecture. The goal wheel, payline configuration, and award determination mechanisms are nested within the core game control system, allowing the dynamic features to be incorporated without requiring a complete system redesign.
3Reliability
If static paylines and fixed awards are used, then the system is reliable and easy to regulate, but player interaction is limited
Solution Approach 1:
The patent applies preliminary action by pre-defining multiple possible payline configurations and award structures that are stored in the system memory. These pre-programmed options ensure regulatory compliance and game fairness while allowing the system to dynamically select and switch between different configurations based on player goal achievements, thereby enhancing interaction without compromising reliability.
Data Source
AI summary
An electronic gaming machine may present a wagering game in which a player goal is displayed for a player of the electronic gaming machine. In general, the player goal may specify a goal to be achieved by the player in an associated reel game. In one embodiment, such a player goal is displayed on a simulated wheel (or “goal wheel”). During play of the wagering game, the electronic gaming machine may spin and stop the goal wheel to identify one of the player goals displayed on the goal wheel. Likewise, the electronic gaming machine may spin and stop a plurality of reels to display a game outcome. The electronic gaming machine may compare the identified player goal to the game outcome, and if the game outcome matches or otherwise satisfies the player goal, the electronic gaming machine may provide a game award (and/or another game feature, such as a bonus game) to the player.


