Player Pool Management System for Social Gaming Revenue

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Solution Overview

Problem

Current gaming systems lack effective methods to encourage social gaming experiences and increase revenue by failing to adequately manage player pools and incentivize collaborative gaming activities.

Innovation Solution

A network-based pool management system that allows participants to create, join, and contribute to player pools, with defined rules for handling gaming activity results and winnings, using mobile devices and kiosk systems to facilitate communication and transaction within gaming venues.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a pool management system is implemented to enable social gaming and shared winnings, then player engagement and venue revenue are improved, but system complexity and operational overhead increase

Engineering Contradiction:
Improvevenue revenueVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent introduces a pool management system as an intermediary between players and gaming devices. This system handles pool creation, participant management, contribution tracking, and winnings distribution automatically. The intermediary absorbs the operational complexity, allowing players to benefit from social gaming features without directly managing the complex underlying systems, thus increasing revenue while managing system complexity through centralized automation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple participants are allowed to join and contribute to player pools, then social gaming experience is enhanced, but transaction management and monitoring complexity increase

Engineering Contradiction:
Improvesocial gaming experienceVSAvoidtransaction management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The pool management system is designed as a universal platform that handles multiple functions: participant registration, contribution collection, gaming activity monitoring, and winnings distribution. This multi-functional system accommodates various pool types, contribution amounts, and participant numbers through a single unified interface, enhancing social gaming versatility while consolidating transaction management complexity into one system rather than requiring separate mechanisms for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If real-time monitoring of gaming activity is implemented to update player pool amounts, then accuracy of pool management is improved, but data processing requirements and system resource consumption increase

Engineering Contradiction:
Improvepool amount accuracyVSAvoidsystem resource consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system implements real-time feedback loops where gaming device outcomes are immediately communicated to the pool management system, which then automatically updates pool amounts and participant balances. This automated feedback mechanism ensures precise tracking of pool funds without requiring manual intervention or excessive processing resources, as the system only processes actual gaming outcomes rather than continuously monitoring all system states.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10943433B2System managed player group play pools
Publication Date: 2021.03.09 INTERNATIONAL GAME TECHNOLOGY INC
  • US10943433B2 patent drawing
  • US10943433B2 patent drawing
  • US10943433B2 patent drawing

AI summary

According to one embodiment, managing a player pool can comprise receiving a request to initiate a player pool and generating a record defining the player pool and defining a rule for the player pool. The rule can define handling of results of gaming activity in which members of the player pool participate and handling of a player pool amount at an occurrence of a predetermined event. Requests can be received from participants to participate in the player pool and the record defining the player pool can be updated to indicate addition of the participants. An indication of a contribution amount made by each participant can also be received and the record can be updated to increment the player pool amount based on the contributions. Gaming activity of the participants can be monitored and the player pool amount can be updated based on the monitor and the rule for the player pool.