Player Profile Data Buffering for Accurate Sports Record Updates

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Solution Overview

Problem

Existing sports data management systems fail to accurately track individual player achievements across teams and leagues, leading to outdated or inaccurate records, and real-time data input can introduce errors.

Innovation Solution

A method involving a player data input application that accumulates data during sporting events and delays transmission to a central database based on pre-set intervals, allowing users to review and correct inputs before transmission, and automatically populates hierarchically-arranged profiles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If real-time data input is implemented during sporting events, then live updates and immediate information availability are improved, but data accuracy and error prevention deteriorate

Engineering Contradiction:
Improvedata transmission speedVSAvoiddata accuracy
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The system performs preliminary actions by accumulating data in a buffer before final transmission to the central database. This buffering mechanism allows data to be collected during the event but only committed to the permanent database after validation, preventing erroneous real-time data from corrupting the database while still enabling live updates through the buffer.

Inventive Principle:
Principle #10Preliminary action

2Loss of time

If data is transmitted immediately upon user input, then responsiveness and user feedback speed are improved, but opportunities for error review and correction are lost

Engineering Contradiction:
Improvedata processing timeVSAvoiddata input accuracy
Core Design Contradiction:
Loss of timeVSMeasurement precision

Solution Approach 1:

The system performs preliminary validation and error checking on user input data before final transmission to the central database. The buffering mechanism provides a time window between data entry and permanent storage, allowing automated validation rules to detect and correct errors while maintaining responsive live updates through the buffer during this validation period.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If player records are updated in real-time during team changes, then current status reflection is improved, but data propagation accuracy to new teams deteriorates

Engineering Contradiction:
Improverecord currencyVSAvoiddata propagation completeness
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The system uses feedback mechanisms to verify that player record updates are correctly propagated to the appropriate team and league profiles. When a player changes teams, the buffered update data is validated against the hierarchical database structure to ensure complete propagation to all relevant profiles, with feedback loops detecting and correcting any propagation failures before final commitment.

Inventive Principle:
Principle #23Feedback

4Loss of information

If hierarchical profile correlation is performed for every data update, then data completeness across profiles is improved, but system complexity and processing overhead increase

Engineering Contradiction:
Improveprofile data completenessVSAvoiddata processing complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system performs preliminary identification of affected profiles and prepares the correlation structure before final data commitment. By using the buffered data and hierarchical profile structure, the system can pre-determine which profiles need updates and prepare the correlation mappings in advance, reducing the complexity of actual update execution while ensuring complete data propagation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12629580B2Player profile data management system
Publication Date: 2026.05.19 BASEBALL APP LLC
  • US12629580B2 patent drawing
  • US12629580B2 patent drawing
  • US12629580B2 patent drawing

AI summary

A method for managing sports data is provided. In one example, the method includes, responsive to receiving, at a display of a computing device, a request for initiating a sub-event of a sporting event, accumulating data at a computing device during a sub-event of a sporting event. Transmission of the data to a central database may be delayed based on a pre-set delay interval. Upon receiving confirmation of completion of the pre-set delay interval, the data may be transmitted to the central database and correlated with hierarchically-arranged data profiles stored at the central database.