Playlist Reordering From Skip Feedback and Ad Timing Signals

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Solution Overview

Problem

Playlist-based media consumption providers face challenges in monetizing their services through targeted advertising and maintaining user interest by effectively managing user interactions such as skips and delays in media content playback.

Innovation Solution

A system that associates different values with user interactions like 'thumbs down' and 'skip' options, adjusts advertisement schedules based on a composite value, and modifies playlists by removing or delaying media assets based on user input, while considering subscription payments and user engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If advertisements are played frequently to increase monetization, then revenue generation is improved, but user attention and interest are lost

Engineering Contradiction:
Improvemonetization efficiencyVSAvoiduser attention loss
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The advertisement schedule is made dynamic by adjusting timing and frequency based on user interactions with the playlist. The system monitors user behavior (skips, delays, completions) and adaptively modifies when advertisements are inserted, transitioning from a static to a dynamic scheduling approach that responds to real-time user feedback.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback loops by monitoring user interactions with media assets and using this information to adjust future advertisement scheduling. User actions such as skipping or delaying media assets provide feedback signals that trigger changes in the advertisement schedule, creating a closed-loop control system.

Inventive Principle:
Principle #23Feedback

2Measurement precision

If user interactions are monitored closely to optimize ad timing, then ad relevance is improved, but system complexity increases

Engineering Contradiction:
Improveuser interaction tracking accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The control circuitry performs multiple functions: it manages playlist playback, monitors user interactions, calculates composite values, determines advertisement timing, and modifies playlist content. By consolidating these diverse functions into a single multi-functional system, the patent reduces overall system complexity while maintaining precise tracking capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system merges the monitoring of user interactions with the control of advertisement scheduling into a unified process. The control circuitry combines multiple user interaction signals into a single composite value that directly drives advertisement timing decisions, simplifying the decision-making architecture.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If skipped or delayed media assets are removed from playlists to respect user preferences, then user experience is improved, but content availability decreases

Engineering Contradiction:
Improveuser experience qualityVSAvoidcontent availability
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The system implements periodic reintroduction of skipped or delayed media assets into the playlist. Instead of permanently removing these assets, they are reintroduced at scheduled intervals, allowing the system to respect user preferences in the short term while ensuring content availability over the longer term through cyclic playback patterns.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system temporarily discards skipped or delayed media assets from the immediate playlist but recovers them for future playback. This approach allows the system to respond to user feedback by removing unwanted content from the current viewing experience while preserving it for later, balancing user experience with content availability.

Inventive Principle:
Principle #34Discarding and recovering

Data Source

PatentUS12620415B2Systems and methods for modifying a playlist of media assets based on user interactions with a playlist menu
Publication Date: 2026.05.05 ADEIA GUIDES INC
  • US12620415B2 patent drawing
  • US12620415B2 patent drawing
  • US12620415B2 patent drawing

AI summary

Methods and systems are provided herein for modifying playlists of media assets. In some aspects, these methods and systems are provided by way of receiving a user input that causes a media asset in a playlist to cease from being played back and to be removed from the playlist. User interactions associated with the playlist may subsequently be monitored, where, in response to detecting a user interaction while monitoring, a number of user interactions that have been received subsequent to the user input may be determined. The number of user interactions may be compared to a threshold number, and, when the number of user interactions corresponds to the threshold number, the media asset may be inserted into the playlist.