Plush Toy Changeable Face Mechanism

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Solution Overview

Problem

Plush toys lack the ability to dynamically change their facial expressions, limiting their interactive and collectible appeal.

Innovation Solution

The plush toy features a moveable face flap, face strap, or moveable face hood that allows users to switch between multiple facial designs, enabling the display of different faces by repositioning or rotating these components.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a plush toy has a fixed face design, then the manufacturing process is simple and cost-effective, but the toy lacks interactive appeal and collectible value

Engineering Contradiction:
Improveface changeabilityVSAvoidface mechanism complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The face is divided into multiple independent facial components (eyes, nose, mouth) that can be separately positioned and attached to the plush toy head. Each facial component can be independently moved or repositioned to create different facial expressions, allowing the toy to display multiple faces without requiring a completely complex mechanism.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The facial components are designed to be movable rather than fixed, enabling dynamic reconfiguration of the face. The components can be attached and detached or repositioned along tracks or guides, transforming the static face into a dynamic element that can change expressions, thereby enhancing interactive appeal while maintaining manageable complexity through simple attachment mechanisms.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple face mechanisms are added to enable face changing, then the toy's interactive and collectible value increases, but the manufacturing complexity and cost increase

Engineering Contradiction:
Improveface varietyVSAvoidmanufacturing simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The facial components are designed with universal attachment mechanisms that can be used across different face configurations. The same eyes, nose, and mouth components can be rearranged to create multiple different facial expressions, eliminating the need for separate mechanisms for each face. This multi-functional design allows a single set of components to provide face variety while maintaining manufacturing simplicity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The facial components are nested within or integrated into the plush toy structure in a space-efficient manner. For example, facial components may be stored within compartments or attached to internal structures that allow easy access during manufacturing and use. This nesting approach minimizes the additional space and material required for face-changing mechanisms, keeping manufacturing costs and complexity low while enabling face variety.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS11951412B2Plush toy with changeable face
Publication Date: 2024.04.09 GREAT EASTERN ENTERTAINMENT CO
  • US11951412B2 patent drawing
  • US11951412B2 patent drawing
  • US11951412B2 patent drawing

AI summary

A plush toy that is configurable to change the face displayed on the toy. In a first embodiments, the hair is moveable to display a face flap that has a different face on each side of the flap. The flap can be positioned to display either side and face or can be stowed on the back of the toy's head to display a third face. In a second embodiment, a face strap is pulled to position a first and second face on the front of the plush toy. A third embodiment includes a moveable face hood that can be positioned in one of two positions to display two different faces.