Pneumatic Game Using Concealed Jets for Reliable Play Object Propulsion

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing games that involve moving objects on a play surface, such as foosball and air hockey, face limitations in providing a consistent and controlled mechanism for propelling objects across the surface, often relying on friction reduction methods that may not ensure reliable and fast gameplay.

Innovation Solution

A game system utilizing a frame with a source of compressed gas and a network of jets to direct gas blasts across the play surface, allowing players to selectively trigger gas flows through conduits and valves to move play objects, such as a ball, into scoring locations, using pneumatic joysticks and controllers to manage gas delivery.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If friction reduction mechanisms are used in air hockey tables, then play speed is increased, but reliability of gameplay is reduced due to inconsistent object movement

Engineering Contradiction:
Improveplay speedVSAvoidreliability of gameplay
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The patent applies pneumatic principles by using a network of concealed jets embedded in the play surface that deliver controlled bursts of air to propel the play object. This pneumatic system replaces traditional friction-based movement mechanisms, providing reliable and consistent object propulsion through controlled gas delivery rather than relying on air cushion effects alone.

Inventive Principle:
Principle #29Pneumatics and hydraulics

Solution Approach 2:

The system pre-positions multiple concealed jets throughout the play surface, each capable of being activated independently. The jets are prepared in advance with compressed air ready to deliver, allowing immediate and precise propulsion of the play object to any location on the surface without delay or inconsistency.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If traditional mechanical mechanisms are used to move play objects, then device complexity is reduced, but gameplay speed and reliability are compromised

Engineering Contradiction:
Improvemechanical mechanism simplicityVSAvoidgameplay speed
Core Design Contradiction:
Device complexityVSSpeed

Solution Approach 1:

The invention replaces complex mechanical moving parts with a pneumatic system consisting of concealed jets and compressed air reservoirs. This eliminates the need for motors, belts, gears, or other mechanical transmission components while achieving faster and more reliable play object movement through direct air propulsion.

Inventive Principle:
Principle #29Pneumatics and hydraulics

Solution Approach 2:

The patent substitutes mechanical propulsion systems with a pneumatic control system. Instead of using mechanical forces to move the play object, the system uses controlled bursts of compressed air delivered through concealed jets, replacing entire mechanical subsystems with a simpler pneumatic architecture.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If concealed jets with compressed air are used to move play objects, then gameplay speed and reliability are improved, but device complexity increases due to gas storage and distribution systems

Engineering Contradiction:
Improvereliability of gameplayVSAvoidpneumatic system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent merges the functions of gas storage, compression, and distribution into an integrated pneumatic system. The compressed air reservoir, regulator, and network of conduits to concealed jets are combined into a unified system that delivers controlled air bursts throughout the play surface, reducing overall system complexity compared to separate mechanical propulsion units at each jet location.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The concealed jet system serves multiple functions: it propels the play object, controls its direction, and can be selectively activated at different locations across the play surface. The single compressed air reservoir supplies all jets, making the system multi-functional and reducing the need for multiple independent propulsion systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Measurement precision

If selective jet triggering is implemented, then control precision over play object movement is improved, but manufacturing complexity increases due to valve and conduit networks

Engineering Contradiction:
Improvecontrol precisionVSAvoidmanufacturing ease
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The play surface is segmented into multiple zones, each with its own concealed jet that can be independently controlled. This segmentation allows precise control of play object movement by activating only the specific jets needed for desired trajectories, while each jet remains a simple, manufacturable component connected to the common compressed air supply.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution enables precise and efficient movement of play objects across the surface, enhancing gameplay speed and reliability by using directed gas blasts, allowing for intuitive player control and adaptable gameplay scenarios, including multi-player and computer-opponent modes.

Implementation Method 1

a source of compressed gas capable of providing gas for moving the play object across the play surface

Methodology Applied
Scientific EffectCompressed gas flow: Pressure Gradient

Implementation Method 2

a plurality of jets in communication with the play surface for directing the gas to move the play object across the play surface

Methodology Applied
Scientific EffectGas propulsion: Jet

Data Source

PatentUS7673877B2Pneumatic game
Publication Date: 2010.03.09 RUDDELL TERRY
  • US7673877B2 patent drawing
  • US7673877B2 patent drawing
  • US7673877B2 patent drawing

AI summary

A game that uses a source of compressed gas, such as compressed air, to provide gas to move a play object across a play surface. The compressed gas source is capable of providing compressed gas to jets in communication with the play surface for directing the gas to move the play object across the play surface. A triggering device allows the player to select one or more jets and selectively trigger the flow of gas from a selected jet.