Pneumatic Haptic Glove for Virtual Reality

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Solution Overview

Problem

Current haptic feedback technologies in virtual environments fail to provide realistic tactile sensations to users, particularly when interacting with virtual objects using their hands, as they lack precise and dynamic feedback mechanisms.

Innovation Solution

A haptic feedback device integrated into a wearable glove, utilizing a motor, camshaft, and bladder system controlled by a microcontroller, which receives signals from a computer system to actuate haptic sensors, providing tactile feedback through air or fluid displacement, simulating the sensation of touching virtual objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional haptic feedback technologies are used in virtual environments, then users can receive some tactile feedback, but the feedback lacks realism and precision when interacting with virtual objects

Engineering Contradiction:
Improvehaptic feedback precisionVSAvoidtactile sensation realism
Core Design Contradiction:
Measurement precisionVSReliability

Solution Approach 1:

The patent employs a pneumatic system where a motor-driven camshaft compresses a bladder to generate air flow that inflates haptic sensors on the user's fingers. This pneumatic mechanism provides dynamic, realistic tactile feedback by simulating the sensation of touching virtual objects through controlled air pressure changes, directly resolving the contradiction between feedback precision and tactile realism.

Inventive Principle:
Principle #29Pneumatics and hydraulics

2Adaptability or versatility

If a motor and camshaft system is integrated into the wearable glove, then dynamic haptic feedback is achieved, but the device complexity increases

Engineering Contradiction:
Improvehaptic feedback dynamicsVSAvoidglove system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent integrates multiple components (motor, camshaft, bladder, haptic sensors) into a single wearable glove unit. By merging these elements into one cohesive system that fits on the user's hand, the patent achieves dynamic haptic feedback adaptability while managing device complexity through compact integration rather than separate distributed components.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent employs a nested structure where the camshaft is positioned within the motor housing, the bladder is contained within a housing on the forearm, and haptic sensors are embedded in the glove fingers. This nesting arrangement reduces overall device complexity by efficiently packaging multiple functional elements in a compact, hierarchical manner.

Inventive Principle:
Principle #7Nested doll (Nesting)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to experience realistic haptic feedback by dynamically inflating and deflating haptic sensors in response to virtual interactions, enhancing the immersion and realism of virtual environments.

Implementation Method 1

the camshaft configured to compress the bladder

Methodology Applied
Scientific EffectCompression: Compression

Implementation Method 2

compressing the bladder generates air flow to flow through tubing

Methodology Applied
Scientific EffectAir flow:

Implementation Method 3

providing tactile feedback through air or fluid displacement

Methodology Applied
Scientific EffectAir or fluid displacement:

Data Source

PatentUS10065114B2Haptic glove for use in a virtual environment
Publication Date: 2018.09.04 VIRTUIX HOLDINGS INC
  • US10065114B2 patent drawing
  • US10065114B2 patent drawing
  • US10065114B2 patent drawing

AI summary

Disclosed is a haptic feedback device for converting virtual environment data into haptic feedback. Haptic feedback device can have a housing configured to receive a motor. The motor can be coupled to a camshaft and a main bladder disposed beneath the camshaft within the housing. The main bladder can be coupled to a valve controller via tubing and the valve controller can have a manifold and one or more valves. The one or more valves can be coupled to one or more haptic sensors via secondary tubing.