Poker Game Bonus Modifiers for Longer Player Engagement

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Solution Overview

Problem

Existing gaming systems fail to provide engaging enhancements that increase player interaction and prolong gameplay duration in poker games, leading to reduced usage of electronic gaming machines (EGMs).

Innovation Solution

A gaming system that offers extra hand bonus awards and modifier bonuses upon triggering events, such as winning hands, to enhance subsequent plays of poker games, thereby increasing player engagement and machine usage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of moving object

If traditional poker games are provided without enhancements, then the game rules are simple and easy to understand, but player engagement is low and gameplay duration is short

Engineering Contradiction:
Improvegameplay durationVSAvoidgame complexity
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The poker game is segmented into multiple independent hands within a single play session. Players can wager on and play multiple hands simultaneously or sequentially, with each hand being an independent game unit. This segmentation allows players to extend gameplay duration without significantly increasing the complexity of individual hand rules, as each hand follows standard poker rules while the multi-hand structure provides enhanced engagement.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If extra hand bonus awards are provided to enhance player engagement, then player interaction increases, but the system complexity increases

Engineering Contradiction:
Improveplayer interactionVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system provides extra hand bonus awards and modifiers based on predetermined triggering events occurring in association with completed hands. These triggering events are defined in advance (such as achieving certain poker hands or meeting wagering criteria), and when triggered, automatically award extra hands for subsequent plays or modify game parameters. This preliminary action approach increases player interaction through predictable bonus structures while maintaining manageable system complexity through clear, pre-defined rules.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If modifier bonuses are provided for subsequent plays, then player excitement increases, but the game rules become more complex

Engineering Contradiction:
Improveplayer excitementVSAvoidrule complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements modifier bonuses that provide feedback to players based on their performance in previous hands. When triggering events occur (such as winning hands or achieving specific outcomes), the system awards modifiers that affect subsequent plays, creating a feedback loop that enhances player excitement. The modifiers are applied systematically to subsequent hands, allowing players to see the direct impact of their previous successes while maintaining clear, trackable rules that don't overly complicate the game.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12499740B2Gaming system providing poker game with enhancements for future plays of the poker game
Publication Date: 2025.12.16 INTERNATIONAL GAME TECHNOLOGY INC
  • US12499740B2 patent drawing
  • US12499740B2 patent drawing
  • US12499740B2 patent drawing

AI summary

Various embodiments of the gaming systems and methods provide multiple different modifiers for future plays of a game, and in various embodiments further plays of a poker game.