Video Poker Lock and Improve Feature for Player Engagement

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Solution Overview

Problem

Existing gaming systems lack innovative features to enhance player engagement and reward opportunities in video poker games, leading to repetitive and uninteresting gaming experiences.

Innovation Solution

The implementation of a 'lock and improve' feature in gaming devices, where items associated with cards in a poker hand can be locked, and players can participate in secondary game events to receive additional items, such as credits, bonus opportunities, progressives, or multipliers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional video poker games are used, then the game operation is simple and reliable, but the player engagement and gaming experience variety are insufficient

Engineering Contradiction:
Improvegaming experience varietyVSAvoidgame feature complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is divided into distinct phases: initial card dealing, locking phase where players select cards to lock, and secondary game event phase. This segmentation allows traditional poker mechanics to be preserved while adding structured complexity through the lock and improve feature, resolving the contradiction between simplicity and variety.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Players perform preliminary actions by selecting and locking cards before the secondary game event occurs. This preliminary locking phase creates anticipation and strategic decision-making, enhancing player engagement without requiring complex continuous gameplay mechanics.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If additional game features are added to enhance player engagement, then player excitement and reward opportunities increase, but the game operation complexity increases

Engineering Contradiction:
Improvereward opportunitiesVSAvoidgame operation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The lock and improve feature serves multiple functions: it provides strategic card selection, creates anticipation through locking, triggers secondary game events, and offers additional reward opportunities. This multi-functionality enhances player engagement without requiring separate complex game modes, maintaining ease of operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The secondary game event continues the gameplay flow immediately after the locking phase, providing continuous useful action. Players transition smoothly from card selection to receiving additional items, maintaining engagement without interrupting the gaming rhythm or requiring complex state management.

Inventive Principle:
Principle #20Continuity of useful action

3Quantity of substance

If secondary game events are implemented, then additional rewards and player engagement are provided, but the game structure becomes more complex

Engineering Contradiction:
Improveadditional items receivedVSAvoidgame structure complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The secondary game event is nested within the traditional video poker structure. The lock and improve feature is embedded as a phase within the existing deal-hold-draw poker cycle, allowing additional items to be received without creating a separate parallel game system. This nesting maintains structural simplicity while increasing reward quantity.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS20250124768A1Gaming device having poker lock and improve feature
Publication Date: 2025.04.17 KING SHOW GAMES INC
  • US20250124768A1 patent drawing
  • US20250124768A1 patent drawing
  • US20250124768A1 patent drawing

AI summary

Embodiments of the present invention set forth systems, apparatuses and methods for providing a lock and improve feature in gaming devices. Accordingly, a gaming device can be configured to include a video poker game where items associated with cards in poker hand, or card positions where the cards in the poker hand are displayed, can be locked, held, stuck, or otherwise maintained and a secondary game event is played where additional items can be received. The items may provide credits, bonus opportunities, progressives, multipliers, or other types of awards, modifiers, or beneficial game enhancements.