Portable Coin-Operated Entertainment With Secure Handheld Docking

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Solution Overview

Problem

Coin-operated video game devices are underutilized due to their stationary nature, which limits user accessibility and reduces earnings, while portable devices lack rich multimedia experiences and are prone to theft due to inadequate security and processing capabilities.

Innovation Solution

Portable interactive entertainment devices with touch screens and secure docking systems, allowing payment through various methods, and equipped with security features like spring-loaded pins and solenoids to prevent theft, along with location tracking and alarm systems to deter unauthorized removal.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If coin-operated video game devices are made stationary to prevent theft, then security against theft is improved, but user accessibility and utilization are reduced

Engineering Contradiction:
Improvetheft preventionVSAvoidutilization rate
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The system is divided into a stationary base unit (containing processing, display, and payment components) and a portable handheld controller. The base unit remains secured to prevent theft, while the handheld controller can be freely moved and passed between users, combining theft prevention with user accessibility.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The handheld controller acts as an intermediary between the user and the stationary base unit. Users interact with the game through the portable handheld device while the valuable base unit remains fixed, allowing users to move freely around the device without risking theft of the main system.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If portable devices are made inexpensive to reduce theft risk, then loss from theft is reduced, but processing and display capabilities are reduced

Engineering Contradiction:
Improvetheft loss reductionVSAvoidprocessing capability
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system separates functions between the base unit and handheld controller. The expensive processing components, high-quality display, and payment systems are concentrated in the stationary base unit, while the handheld controller contains only essential control and communication components, making it inexpensive and replacing stolen units easily.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The handheld controller serves multiple functions: it controls the game, displays information, accepts user input, and communicates with the base unit. Despite its simple construction, it performs complex operations by coordinating with the base unit's powerful processor.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If portable devices are equipped with rich multimedia capabilities, then user experience is improved, but theft risk increases due to higher value

Engineering Contradiction:
Improveuser experienceVSAvoidtheft susceptibility
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

Multimedia capabilities (display, audio, processing) are concentrated in the stationary base unit which remains secured. The handheld controller contains only basic control elements and communication hardware, providing sufficient user interaction capability while being too inexpensive to warrant theft.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The handheld controller is designed as a simple copy or remote interface to the full system in the base unit. It provides access to the rich multimedia experience without containing the expensive components that would make it a theft target.

Inventive Principle:
Principle #26Copying

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables rich multimedia experiences and optimal user interaction while ensuring secure access and reducing theft, thereby maximizing utilization and earnings.

Implementation Method 1

there is provided a spring-loaded control pin, a spring-loaded ground pin, and a spring-loaded power pin

Methodology Applied
Scientific EffectSpring: Spring

Implementation Method 2

a locking solenoid assembly for locking the slide solenoid assembly in place

Methodology Applied
Scientific EffectSolenoid: Solenoid

Data Source

PatentUS12450978B2Coin operated entertainment system
Publication Date: 2025.10.21 TOUCHTUNES MUSIC CO LLC
  • US12450978B2 patent drawing
  • US12450978B2 patent drawing
  • US12450978B2 patent drawing

AI summary

This invention in certain example instances relates generally to coin-operated video entertainment systems. More particularly, certain exemplary aspects of the invention provide methods and/or systems for controlling access to a portable coin-operated interactive entertainment device that may be used to play video games and access other forms of entertainment as well as providing features via such portable coin-operated interactive entertainment devices.