Portable haptic systems for use within a venue

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Solution Overview

Problem

Existing venues, particularly those required to be ADA-compliant, face challenges in providing equal immersive experiences for individuals with disabilities, as wheelchair seating locations often lack integration of haptic feedback systems that are accessible and compatible with wheelchairs.

Innovation Solution

Portable haptic devices that can be mechanically coupled to seats or wheelchairs, generating vibrations synchronized with audio frequencies to provide immersive experiences, and are designed for temporary or permanent attachment without causing damage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If haptic feedback systems are integrated into fixed venue seating, then immersive experiences are provided to the audience, but accessibility and compatibility with wheelchairs are compromised

Engineering Contradiction:
Improveaccessibility to individuals with disabilitiesVSAvoidintegration complexity of haptic feedback systems
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The haptic feedback system is segmented into portable, individual units that can be independently attached to wheelchair seating positions. Each haptic device operates as a separate module rather than a fixed integrated system, allowing flexible deployment in accessible seating locations without requiring complex venue-wide installation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The haptic feedback devices are designed to be universally applicable to both fixed venue seating and mobile wheelchair positions. The same portable haptic unit can serve multiple functions: providing immersive feedback for able-bodied spectators in fixed seats and providing equal access for individuals with disabilities in wheelchairs, thereby resolving the contradiction between immersion and accessibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If haptic devices are permanently attached to seats, then stable vibration transmission is achieved, but damage to seating structures and difficulty in removal occur

Engineering Contradiction:
Improvestability of vibration transmissionVSAvoidease of attachment and detachment
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The attachment mechanism transitions from static permanent fixation to dynamic reversible coupling. The portable haptic devices use attachable connections that can be securely fastened during events to ensure stable vibration transmission, then easily detached afterward without causing damage to the seating structures or requiring complex installation/removal procedures.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

An intermediary attachment mechanism is introduced between the haptic device and the seating structure. This intermediate coupling system provides sufficient mechanical stability for vibration transmission during use, while simultaneously enabling easy attachment and detachment without damaging either the haptic device or the seat, resolving the contradiction between reliability and ease of manufacture.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables individuals with disabilities to enjoy immersive experiences by propagating vibrations through seats or wheelchairs, ensuring equal access and compliance with ADA standards while being easily attachable and detachable.

Implementation Method 1

generate vibrations in relation to, for example, synchronous with, audio that is associated with an event being hosted at a venue

Methodology Applied
Scientific EffectVibration: Vibration

Data Source

PatentUS12393275B2Portable haptic systems for use within a venue
Publication Date: 2025.08.19 SPHERE ENTERTAINMENT GROUP LLC
  • US12393275B2 patent drawing
  • US12393275B2 patent drawing
  • US12393275B2 patent drawing

AI summary

Systems, methods, and apparatuses disclosed herein can generate vibrations in relation to, for example, synchronous with, audio that is associated with an event being hosted at a venue. These systems, methods, and apparatuses can generate the vibrations at the one or more frequencies over the one or more intervals in time to provide physical sensations to an audience within the venue as the audience is viewing the event. These physical sensations can provide new immersive experiences to the audience as the audience is viewing the event. These systems, methods, and apparatuses can be mechanically coupled, for example, attached, to seats within the venue. The vibrations generated by these systems, methods, and apparatuses can propagate through the seats onto the audience to provide the new immersive experiences to the audience as the audience is viewing the event. These systems, methods, and apparatuses can be attached to the seats at the start of the event and can thereafter be de-attached, or removed, from the seats at the conclusion of the event.