Portable Light Device Integration in Entertainment Lighting Systems
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Solution Overview
Problem
Current lighting systems require manual commissioning of portable light devices for optimal use and synchronization with media content in entertainment mode, making it impractical for automatic or temporary setups.
Innovation Solution
A system and method that automatically detect newly added portable light devices, add them to an entertainment group when entertainment mode is active, control them to render synchronized light effects, and remove them when unavailable, without requiring prior commissioning, using input and output interfaces and a processor for automated control.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If manual commissioning is required for portable light devices to be used optimally in entertainment mode, then the light device can be properly integrated into the lighting system, but the setup process becomes cumbersome and time-consuming
Solution Approach 1:
The system performs preliminary detection of portable light devices and automatically adds them to the entertainment group before the user needs to use them. The controller proactively identifies available portable light devices and initiates the integration process without waiting for manual commissioning, thus resolving the contradiction between proper integration and setup time.
Solution Approach 2:
The portable light device automatically announces its availability and the controller automatically adds it to the entertainment group without requiring manual intervention. The system serves itself by detecting, identifying, and integrating the light device autonomously, eliminating the need for cumbersome manual commissioning while ensuring proper integration.
2Ease of operation
If portable light devices are automatically added to entertainment group without commissioning, then the setup process is simplified, but the device may be controlled unpredictably
Solution Approach 1:
The controller continuously monitors the status of portable light devices in the entertainment group and detects when they become unavailable. Based on this feedback, the controller automatically removes unavailable devices from the group, ensuring that only currently available and controllable devices are active. This feedback mechanism maintains predictable control while enabling automatic setup.
Solution Approach 2:
The entertainment group composition is made dynamic rather than static. Devices are automatically added when available and automatically removed when unavailable, allowing the group to adapt to changing conditions. This dynamic approach ensures that the system maintains reliable control over actually available devices while simplifying the setup process.
3Reliability
If portable light devices are permanently integrated into the lighting system, then they can be reliably controlled, but they cannot be used temporarily at different locations
Solution Approach 1:
The integration status of portable light devices is made dynamic. Devices are automatically added to the entertainment group when detected and automatically removed when unavailable, rather than being permanently integrated or never integrated. This dynamic approach provides both control reliability (when devices are in the group) and location flexibility (devices can move between locations).
Solution Approach 2:
The system changes the parameter of group membership status based on device availability. When a portable light device is available, its status changes from unassigned to member of entertainment group, and when unavailable, it changes back. This parameter change enables the system to maintain reliable control over available devices while allowing devices to be used temporarily at different locations.
Data Source
AI summary
A method comprises detecting that a light device (61) which has not been commissioned into a lighting system has been added to the lighting system. The method further comprises determining whether the entertainment mode is active, adding the light device to the entertainment group (51,52,53) upon detecting that the light device has been added to the lighting system in dependence on the entertainment mode being active, and controlling the light device to render one or more light effects synchronized to the media content in the entertainment mode after the light device has been added to the entertainment group. The method further comprises detecting that the light device is unavailable and removing the light device from the entertainment group upon detecting that the light device is unavailable.


