Portable Memory Content Distribution for Multi-Location Playback
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Solution Overview
Problem
Users lack an effective and inexpensive way to access and view digitized audiovisual content across different locations due to the size, weight, and cost of computers, and the inefficiency of existing content discovery methods.
Innovation Solution
A portable device with solid-state memory and network interfaces downloads content from remote sources, allowing streaming and playback on various presentation devices, and integrates automatic advertisement matching and bid-based selection for revenue generation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a computer is used to store and access downloaded content, then content can be viewed on multiple devices, but the computer becomes too large and heavy to carry easily
Solution Approach 1:
The invention extracts the content storage function from the computer by using a separate portable memory device (such as a USB flash drive, SD card, or other removable storage) that can be easily carried. This memory device stores downloaded content and can be transferred to different computers or connected to display devices, eliminating the need to carry a full computer just for content access.
Solution Approach 2:
The portable memory device serves multiple functions: it stores content downloaded from various websites, enables content playback on different devices (computers, televisions, media players), and provides content access across multiple locations. This universal device replaces the need for a dedicated computer for content consumption.
2Adaptability or versatility
If a laptop computer is used to access content, then content can be viewed and carried between locations, but the electricity consumption increases significantly
Solution Approach 1:
The invention extracts the content storage function from the laptop by using a separate portable memory device that does not require continuous power to maintain content access. Once content is downloaded and stored in the portable memory device, it can be accessed without powering on the laptop, significantly reducing electricity consumption while maintaining mobile content access capability.
3Adaptability or versatility
If a computer is carried from location to location to view content on different televisions, then content can be accessed across multiple devices, but the cost of the computer becomes a barrier
Solution Approach 1:
The invention extracts the content storage function from the expensive laptop computer and places it in an inexpensive portable memory device. This memory device can be purchased for a fraction of the cost of a laptop and provides the same content storage and transfer functionality, making multi-device content access financially accessible to more users.
Solution Approach 2:
The invention uses inexpensive portable memory devices that can be easily replaced if needed, rather than requiring investment in expensive laptops. These low-cost storage devices provide sufficient functionality for content access and can be obtained by users with limited financial means, removing the cost barrier to mobile content consumption.
4Difficulty of detecting and measuring
If traditional search engines are used to find content, then content can be discovered, but the search engines miss references to content they are unaware of
Solution Approach 1:
The invention performs preliminary action by downloading and storing content references (such as website URLs, metadata, and content information) in the portable memory device before needing to access them. This pre-stored reference database allows the system to search and access content without relying on traditional search engines, ensuring that even references not indexed by search engines can be discovered and accessed.
Data Source
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AI summary
A portable device includes solid-state memory, an Ethernet and/or wireless network connection, and an HDMI. The portable device receives content guide data from a first server and displays a content guide on a display. In response to a user's selection of a content item, the portable device requests the content item over the Internet from a second server. The portable device receives the content item, stores the content item in solid-state memory, generates display signals that represent the content item, and sends the display signals to a display. The second server may match the content item with relevant advertise-ments based on keywords associated with the content item and the advertisements. The second server may send selected advertisc-ment URLs to the portable device. Using the URLs, the portable device may obtain the advertisements over the Internet and cause the display to display the advertisements in conjunction with the content item.