Portable Memory Player Data Storage for Gaming Devices
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Solution Overview
Problem
Existing electronic gaming devices lack efficient mechanisms for quickly and easily updating game features, such as video and audio content, to adapt to evolving player preferences, which hinders the ability to maintain player interest.
Innovation Solution
A data storage system that utilizes a portable electronic memory device to store player data generated by the gaming device, allowing for undisplayed outcomes to be delivered to players via tickets or digital media, enabling them to access and display outcomes through alternative devices like PCs, cellular phones, or websites, separate from the gaming device.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If game features (video, audio, bonusing systems) are pre-programmed into the gaming device, then the device can maintain stable operation and regulatory compliance, but the ability to quickly update content to meet evolving player tastes is limited
Solution Approach 1:
The patent segments the gaming system into multiple components: a central server that stores master game content, a gaming device that executes games, and a separate update mechanism. This allows game features to be updated by modifying content on the server without changing the physical gaming device architecture, thereby improving adaptability while maintaining operational stability.
Solution Approach 2:
The patent introduces an intermediary update system comprising a server and communication interface that mediates between content creators and gaming devices. This intermediary layer enables remote updates of video, audio, and bonusing systems without requiring physical access to or modification of the gaming device hardware, resolving the contradiction between updateability and system complexity.
2Adaptability or versatility
If game outcomes are displayed only on the gaming device screen, then the system maintains simplicity, but player engagement and accessibility are limited
Solution Approach 1:
The patent makes the outcome display system universal by enabling outcomes to be displayed on multiple devices including the gaming device screen, personal computers, mobile phones, and other electronic displays. This multi-functionality allows players to access game outcomes wherever they have an electronic device, significantly improving accessibility without requiring complex additional hardware at the gaming location.
Solution Approach 2:
The patent adds a new dimension to outcome delivery by transitioning from solely local display on the gaming device to remote delivery via communication networks. This dimensional shift from physical proximity to network-based accessibility allows players to view outcomes remotely on various devices, enhancing engagement while maintaining relatively simple operational procedures through automated digital delivery.
Data Source
AI summary
A data storage system for an electronic gaming device has been developed. The system includes a portable electronic memory device and player data that is stored on the memory device. The player data is generated by an electronic gaming device upon engagement of the game by the player.


