Position-Based Event Generation for Mobile Gaming
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Solution Overview
Problem
Role-playing games lack a mechanism to allow user intention to influence the generation of events in a virtual space, resulting in limited user engagement and unpredictability in acquiring virtual objects.
Innovation Solution
A system comprising a terminal position-acquiring unit, a specified position-acquiring unit, an event-generating unit, and a transmitting unit that generates events based on user-specified positions, allowing users to place virtual objects in real-world locations, with a probability of object appearance less than 100%, creating uncertainty and engagement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If events are generated automatically without user input, then the system operation is simple, but user engagement and interaction are reduced
Solution Approach 1:
The system allows users to pre-specify positions where events should be generated. This preliminary action enables the system to automatically generate events at these predetermined locations without requiring continuous user input, thus maintaining simple operation while significantly improving user engagement and interaction.
2Reliability
If objects appear with 100% probability at specified locations, then users can reliably acquire virtual objects, but game unpredictability and entertainment are reduced
Solution Approach 1:
The system changes the probability parameter from a fixed 100% to a variable probability less than 100%. This allows the system to maintain reliable event generation at specified locations while introducing unpredictability through probabilistic outcomes, thereby enhancing game entertainment and adaptability.
3Speed
If the system monitors user position continuously to trigger events, then event generation responsiveness is high, but energy consumption and processing load increase
Solution Approach 1:
The system uses preliminary user-specified positions to trigger events only when users approach these predetermined locations. This eliminates the need for continuous position monitoring, reducing energy consumption and processing load while maintaining high responsiveness through targeted position checks at specified points.
Data Source
AI summary
An exemplary information-processing device includes: a terminal position-acquiring unit configured to acquire a position of a portable terminal used by a user; a specified position-acquiring unit configured to acquire a position specified by the user; an event-generating unit configured to generate an event at a generation position, the position acquired by the specified position-acquiring unit being regarded as the generation position; and a transmitting unit configured to transmit information relating to the event to the portable terminal when the position acquired by the terminal position-acquiring unit and the generation position come to be in a predetermined positional relationship.


