Board Game Simulating Power Distribution Network Construction

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Solution Overview

Problem

There is a need for an educational tool that effectively teaches the principles of power distribution in an engaging and interactive manner, as the complexity of power distribution from power stations to various destinations is difficult to understand and illustrate.

Innovation Solution

A board game that includes a game board with power station, power pole, and target building locations, where players place and connect power line indicators to simulate power distribution, with additional features like underground power lines and monetary indicators to represent real-life scenarios and challenges.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional teaching methods are used to explain power distribution principles, then the content can be conveyed, but the learning process becomes boring and difficult to understand due to the complexity of the topic

Engineering Contradiction:
ImproveEase of understanding power distributionVSAvoidComplexity of power distribution system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent creates a simplified replica or model of the power distribution system through a board game that copies the essential elements (power station, power poles, power lines, buildings) in a scaled-down, manageable format that students can interact with and understand more easily

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The power distribution system is divided into discrete, manageable components represented on the game board - individual power poles, separate power line segments, and distinct building locations - allowing students to grasp the system piece by piece rather than as an overwhelming whole

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If detailed real-life scenarios including purchasing and maintaining power poles and lines are included, then the teaching becomes more comprehensive, but the game complexity increases

Engineering Contradiction:
ImproveComprehensiveness of power distribution teachingVSAvoidComplexity of game rules and components
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The board game components serve multiple functions - power poles and power lines are both game pieces for building the distribution network and teaching tools for illustrating real-world concepts of purchasing, installing, and maintaining infrastructure, thereby providing comprehensive education without proportionally increasing complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9666086B2Method and apparatus for teaching power distribution
Publication Date: 2017.05.30 DENTON COUNTY ELECTRIC COOP INC DBA COSERV ELECTRIC
  • US9666086B2 patent drawing
  • US9666086B2 patent drawing
  • US9666086B2 patent drawing

AI summary

A method and apparatus for teaching power distribution with an educational board game includes providing a game board that includes a power station location, power pole locations, and a target building location. A power pole indicator is placed at a power pole location and a power line indicator is connected from the power station location to the power pole indicator during the player's turn. Additional power pole indicators are positioned at additional power pole locations during the player's subsequent turns and the power line indicator is connected from the power station location to the target building location via the power pole indicator and the additional power pole indicators.