Predictive Content Popularity Model Using Real-Time Social Data

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Solution Overview

Problem

Current systems for predicting video content popularity are delayed due to lag times in data collection and analysis, failing to provide real-time or near-real-time insights into viewer behavior and social interactions, which affects advertising impact and user experience.

Innovation Solution

A predictive model using historical data from Nielsen ratings, social network activity, and DVR recordings to forecast the popularity of future content, integrated with program guides and user interfaces for real-time recommendations and dynamic advertising adjustments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If third party companies are used to collect and analyze viewer data, then comprehensive behavioral data can be obtained, but data collection and analysis are delayed resulting in historical rather than real-time information

Engineering Contradiction:
Improvedata comprehensivenessVSAvoiddata lag time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system segments data collection into multiple sources (set-top box data, social media data, search data) that can be collected and processed independently and simultaneously, reducing overall processing time while maintaining comprehensive coverage of viewer behavior

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary data collection and processing by continuously gathering data from multiple sources in advance, pre-processing the data as it arrives, so that when analysis is needed, the data is already prepared and ready for rapid processing, reducing actual analysis lag time

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If program guides display fixed channel ordering, then guide structure remains simple and stable, but the guides do not reflect changing themes and popularity of channels and programs

Engineering Contradiction:
Improveguide structure simplicityVSAvoidguide responsiveness to popularity changes
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The program guide transforms from a static, fixed structure to a dynamic one where channel ordering and program recommendations automatically adjust based on real-time popularity metrics and viewer behavior data, allowing the guide to adapt to changing viewer preferences while maintaining operational simplicity through automated algorithms

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback loops where viewer behavior data continuously flows back into the program guide system, automatically adjusting channel ordering and program recommendations based on measured popularity, ensuring the guide reflects current viewer preferences without manual intervention

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20130311408A1Determining and Predicting Popularity of Content
Publication Date: 2013.11.21 COMCAST CABLE COMM LLC
  • US20130311408A1 patent drawing
  • US20130311408A1 patent drawing
  • US20130311408A1 patent drawing

AI summary

Processes and systems are described herein that may be used to predict which content (e.g., programs, series, movies, channels etc.) will be popular in the future. The processes and systems may use a model that is trained using historical data reflecting information about past showings of programs, such as rating information, viewer behaviors (e.g., channel changes and DVR recordings), online social activity (e.g., Facebook likes and relevant Twitter messages), and/or other data. Accordingly, it may be possible to provide predictive recommendations of popular content before, for example, the content is scheduled or otherwise planned to be distributed or made available to viewers. The results of such prediction may be integrated with, for example, a program guide available to viewers.