Predictive Icon Placement on Small Displays

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Solution Overview

Problem

Computing devices with numerous applications and small screens face challenges in user selection due to small icons or the need for scrolling, leading to diminished user experience.

Innovation Solution

A method where a computing device predicts frequently used applications and displays their icons around the perimeter of the graphical user interface, with prediction icons positioned interiorly based on the application icons, reducing the distance and effort required for selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If all applications are displayed as icons on a small screen, then the user can access any application, but the icons become very small and difficult to select

Engineering Contradiction:
Improveapplication accessibilityVSAvoidicon selection difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The display is segmented into two distinct regions: a perimeter region containing all application icons and a central region containing prediction icons. This segmentation allows the system to present different sets of icons in different locations, enabling users to access all applications while highlighting frequently used ones in the center for easier selection.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different regions of the display are assigned different qualities and functions. The central region provides enhanced accessibility with larger prediction icons for frequently used applications, while the perimeter region contains all other application icons. This local differentiation optimizes the user experience by making frequently accessed items easier to select without sacrificing comprehensive application access.

Inventive Principle:
Principle #3Local quality

2Ease of operation

If only a smaller number of larger icons are displayed at one time, then the icons are easier to select, but the user must scroll through several screens to find a particular icon

Engineering Contradiction:
Improveicon selection easeVSAvoidtime to locate icon
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary action by predicting which applications the user is most likely to select and pre-positioning their icons in the central region of the display. This predictive placement eliminates the need for users to scroll through multiple screens to find frequently used applications, as these icons are already positioned in the most accessible location before the user needs them.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses feedback from user behavior patterns to dynamically determine which applications should be displayed as prediction icons in the center. By analyzing usage data and predicting future selections, the system continuously optimizes the placement of icons to match user needs, reducing the time required to locate and select applications.

Inventive Principle:
Principle #23Feedback

3Quantity of substance

If application icons are positioned around the perimeter of the display, then all icons can be visible simultaneously, but the distance to select icons increases user effort

Engineering Contradiction:
Improvenumber of visible iconsVSAvoidselection effort
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The display is segmented into two distinct regions: a perimeter region containing all application icons and a central region containing prediction icons. This segmentation allows the system to present different sets of icons in different locations, enabling users to access all applications while highlighting frequently used ones in the center for easier selection.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system creates a copy of frequently used application icons and places them in the central prediction region, while the original icons remain in the perimeter region. This copying approach allows users to select from the central copy for quick access to predicted applications, while maintaining the complete set of icons in the perimeter for comprehensive access. The position of prediction icons is determined based on the position of their corresponding application icons in the perimeter.

Inventive Principle:
Principle #26Copying

Data Source

PatentEP3368970B1Target selection on a small form factor display
Publication Date: 2020.02.12 GOOGLE LLC
  • EP3368970B1 patent drawingFigure 1
  • EP3368970B1 patent drawingFigure 2
  • EP3368970B1 patent drawingFigure 3

AI summary

A method may include identifying, from a set of applications, a subset of the set of applications, each application from the subset of the set of applications being predicted, by a computing device, to be selected by a user. The method may also include outputting a graphical user interface that includes: a plurality of application icons representing the set of applications and positioned around at least a portion of a perimeter of the graphical user interface; and a plurality of prediction icons positioned within an interior of the graphical user interface and representing the subset of the set of applications. The position of a particular prediction icon representing a particular application may be based on a position of a particular application icon representing the particular application. The method may further include executing an action associated with the particular prediction icon or the one of the plurality of application icons.