Predictive Shoulder Kinematics via Immersive Virtual Reality

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Solution Overview

Problem

Current telehealth-mediated physical rehabilitation lacks established metrics for remote evaluation, particularly for upper limb kinematics, due to the complexity of the shoulder joint's tri-planar movement, which cannot be accurately estimated by simple single-plane joint models.

Innovation Solution

A system utilizing an immersive virtual reality (iVR) system with a headset and hand-held controller, paired with a machine learning model trained on biomechanical simulation data from an optical motion tracking system, to predict joint kinematics during virtual reality-guided exercises.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If simple single-plane joint models are used to estimate shoulder movement, then the evaluation process is simplified, but the measurement precision of tri-planar shoulder movement is insufficient

Engineering Contradiction:
Improveevaluation process complexityVSAvoidshoulder movement measurement precision
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent replaces complex mechanical motion capture systems with a virtual reality system using hand-held controllers and head-mounted displays. The VR system captures six-degree-of-freedom motion data (position and orientation) which is then processed through machine learning models to predict shoulder joint kinematics, substituting traditional mechanical measurement approaches with a combination of sensor-based tracking and computational prediction

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces machine learning prediction models as intermediaries between the VR motion capture data and the final shoulder kinematics evaluation. These models translate controller motion data into predicted joint angles and torques, serving as a computational mediator that bridges the gap between simple VR tracking and complex shoulder movement analysis

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If immersive virtual reality systems with machine learning models are used, then the measurement precision of shoulder kinematics is improved, but the device complexity increases

Engineering Contradiction:
Improveshoulder joint kinematics prediction accuracyVSAvoidsystem structure complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent uses virtual copies and simulations to represent complex physical systems. Instead of directly measuring shoulder joint mechanics with complex equipment, the system creates virtual replicas of shoulder movement through machine learning models trained on biomechanical simulation data, allowing accurate prediction without direct complex measurement

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transforms the measurement approach by changing from direct mechanical measurement parameters to virtual reality sensor parameters (controller position and orientation). The machine learning models then transform these VR parameters into clinically relevant shoulder kinematics parameters, effectively changing the parameter space to avoid direct complex measurement

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If traditional video conferencing is used for telehealth, then accessibility is improved, but the ability to perform hands-on evaluation is lost

Engineering Contradiction:
Improvetelehealth accessibilityVSAvoidhands-on evaluation capability
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent substitutes traditional video conferencing with a virtual reality telehealth system that provides immersive three-dimensional interaction. This replacement maintains the accessibility benefits of remote care while restoring evaluation capabilities through spatially aware motion tracking and virtual environment interaction, allowing therapists to assess patient movement patterns that were previously only detectable through hands-on evaluation

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20250050188A1Systems and methods for predictive shoulder kinematics of rehabilitation exercises through immersive virtual reality
Publication Date: 2025.02.13 RGT UNIV OF CALIFORNIA
  • US20250050188A1 patent drawing
  • US20250050188A1 patent drawing
  • US20250050188A1 patent drawing

AI summary

Methods and systems are provided for predictive shoulder kinematics via immersive virtual reality. In one example, a system comprises an immersive virtual reality (iVR) system, the iVR system including a headset and a hand-held controller, and machine readable instructions executable to: predict joint kinematics using a machine learning model based on motion data received from the iVR system during gameplay of a virtual reality-guided exercise with the iVR system. In this way, physical rehabilitation may be performed remotely with increased evaluation accuracy.