Predictive Tool Ordering in On-Demand Development Environments

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Solution Overview

Problem

Conventional database systems face challenges in providing efficient and secure retrieval of accurate information, leading to cumbersome and resource-consuming processes for users interacting with development applications and tools, which are often error-prone and time-consuming.

Innovation Solution

A method that utilizes historical user preferences and usage data to generate models for predicting optimal tool interactions, including ordering, filtering, and customization, to facilitate dynamic and efficient interaction with development tools in an on-demand services environment, employing techniques like Hidden Markov Models for temporal pattern recognition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional database systems are used for data retrieval, then data can be accessed remotely through queries, but the process becomes cumbersome and resource-consuming for users interacting with development applications and tools

Engineering Contradiction:
Improveuser interaction with development toolsVSAvoidtime-consuming process
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by analyzing historical user preferences and usage data to generate predictions about optimal tool interactions before the user actually needs to interact with development tools. This allows the system to pre-configure and present tools in advance based on predicted needs, eliminating the need for users to manually search through available tools during their workflow.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system enables self-service by automatically adapting the development tool presentation based on user behavior patterns. Through continuous learning from historical data, the system autonomously determines which tools to present and in what order, eliminating the need for users to manually configure or search for appropriate tools, thereby reducing operational effort and time.

Inventive Principle:
Principle #25Self-service

2Reliability

If users manually sort through various development applications and tools, then they can access the tools they need, but the process is error-prone and resource-consuming

Engineering Contradiction:
Improveaccuracy of tool selectionVSAvoidcomplexity of tool selection process
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms by continuously monitoring and analyzing user interactions with development tools, incorporating this information into the predictive model. This feedback loop enables the system to refine its predictions over time, improving the accuracy of tool recommendations and reducing errors in tool selection by learning from actual user behavior patterns.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces the mechanical manual sorting process with an automated predictive system. Instead of users manually browsing and selecting tools, the system uses computational models that process historical data to automatically determine optimal tool presentations, substituting human cognitive effort with automated algorithms that reduce errors and complexity.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If development tools are presented to users, then users can access necessary tools, but presenting all tools equally increases complexity and time consumption

Engineering Contradiction:
Improveefficiency of tool accessVSAvoidtime to access tools
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system applies local quality by customizing the presentation of development tools based on individual user preferences, usage patterns, and contextual factors. Instead of presenting all tools uniformly, the system tailors the tool presentation to each user's specific needs and workflow, improving productivity by reducing the time required to access and select appropriate tools.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system implements dynamics by making the tool presentation adaptive and changing over time based on user behavior. The presentation dynamically adjusts according to historical data, allowing the system to learn and adapt to evolving user preferences and workflows, thereby continuously improving efficiency and reducing access time.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8954923B2Mechanism for facilitating dynamic interaction with development applications and tools an on-demand services enviroment
Publication Date: 2015.02.10 SALESFORCE INC
  • US8954923B2 patent drawing
  • US8954923B2 patent drawing
  • US8954923B2 patent drawing

AI summary

In accordance with embodiments, there are provided mechanisms and methods for facilitating dynamic interaction with development applications and tools in an on-demand services environment in a multi-tenant environment according to one embodiment. In one embodiment and by way of example, a method includes receiving, from log files, historical user preferences and usage data relating to a user and one or more development tools for software development at a computing device. The historical user preferences and usage data may be based on past acts of the user and recorded at the log files. The method may further include generating a model based on the historical user preference and usage data, determining one or more predictions from the model. The predictions may include one or more of: an ordering of the development tools, a filtering of a plurality of features of one or more of the development tools, and a usage-based customization of the one or more development tools. The method may further include providing the development tools for display to the user based on the predictions.