Prefetching Interleaving for Single-Thread Performance

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Solution Overview

Problem

Conventional computer processing devices, such as the UltraSPARC T1 and Itanium processors, face performance limitations due to their architecture being optimized for multithreaded operations, leading to slow single-thread performance and memory latency issues that result in increased Cycles Per Instruction (CPI) metrics.

Innovation Solution

The solution involves enhancing prefetching by inserting code from other threads between prefetching and execution operations, allowing for earlier prefetching of data and interleaving pre-fetch, schedule, and execute components within programming blocks, which improves single-thread performance without sacrificing multithreaded efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the processor architecture is optimized for multithreaded operations with many HW threads running simultaneously, then multithreaded throughput is improved, but single-thread performance deteriorates due to resource sharing

Engineering Contradiction:
Improvemultithreaded throughputVSAvoidsingle-thread execution speed
Core Design Contradiction:
ProductivityVSSpeed

Solution Approach 1:

The patent applies preliminary action by performing prefetch operations earlier in the instruction sequence, inserting prefetch instructions at optimal points before data is actually needed by execute components. This allows data to be fetched from memory in advance, reducing the impact of memory latency on both single-thread and multithreaded performance without requiring architectural changes that would compromise single-thread speed.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If prefetching is performed later in the instruction sequence, then code simplicity is maintained, but memory latency increases causing processor stalling

Engineering Contradiction:
Improvecode structure simplicityVSAvoidmemory access latency
Core Design Contradiction:
Device complexityVSLoss of time

Solution Approach 1:

The patent performs prefetching in advance by inserting prefetch instructions at strategic points in the code generation process, allowing data to be loaded into cache or memory buffers before the execute components need it. This preliminary action eliminates processor stalling without complicating the overall code structure, as the prefetch operations are integrated seamlessly into the existing instruction stream.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent segments the processing pipeline into distinct prefetch and execute components, allowing independent optimization of each stage. By separating the data fetching operation from the execution operation, the system can perform prefetching without interfering with the simplicity of execute component logic, while simultaneously reducing memory latency impacts.

Inventive Principle:
Principle #1Segmentation

3Loss of time

If prefetch instructions are inserted too early in the code, then memory latency is reduced, but code complexity and scheduling overhead increase

Engineering Contradiction:
Improvememory access timeVSAvoidcode generation complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The patent performs preliminary analysis during code generation to identify optimal insert points for prefetch instructions. Rather than inserting prefetch instructions uniformly or too early, the system analyzes the instruction sequence and inserts prefetch operations at the latest possible moment that still allows data to be ready before execution, minimizing code complexity while achieving latency reduction.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent incorporates feedback mechanisms in the code generation process, where the system analyzes memory access patterns and execution timing to dynamically determine the optimal placement of prefetch instructions. This feedback-driven approach ensures prefetching occurs early enough to reduce latency but not so early as to unnecessarily complicate the code structure.

Inventive Principle:
Principle #23Feedback

4Use of energy by moving object

If more HW threads are executed simultaneously on a single core, then resource utilization improves, but per-thread processing speed decreases

Engineering Contradiction:
ImproveCPU core resource utilizationVSAvoidper-thread processing speed
Core Design Contradiction:
Use of energy by moving objectVSSpeed

Solution Approach 1:

The patent applies preliminary action by prefetching data for multiple HW threads in advance, allowing each thread to have its data ready before execution begins. This reduces the memory latency that would otherwise slow down individual threads while maintaining high resource utilization through simultaneous multithreaded execution.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent segments the memory access operations for multiple threads, allowing independent prefetching and execution pipelines for each thread. This segmentation enables efficient resource utilization across multiple threads while maintaining per-thread processing speed by ensuring each thread's data is prepared independently and in advance.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8387053B2Method and system for enhancing computer processing performance
Publication Date: 2013.02.26 HEWLETT PACKARD ENTERPRISE DEV LP
  • US8387053B2 patent drawing
  • US8387053B2 patent drawing
  • US8387053B2 patent drawing

AI summary

A method of performing operations in a computer system, computer system, and related method of compilation, are disclosed. In one embodiment, the method of performing includes providing compiled code having at least one thread, where each of the at least one thread includes a respective plurality of blocks and each respective block includes a respective pre-fetch component and a respective execute component. The method also includes performing a first pre-fetch component from a first block of a first thread of the at least one thread, performing a first additional component after the first pre-fetch component has been performed, and performing a first execute component from the first block of the first thread. The first execute component is performed after the first additional component has been performed, and the first additional component is from either a second thread or another block of the first thread that is not the first block.