Presence Sensor Gaming Session Management
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Solution Overview
Problem
The existing pairing process for mobile user devices with wagering game machines is cumbersome, time-consuming, and often confusing for players, leading to potential abandonment of gaming sessions, and may require costly additional components on gaming machines.
Innovation Solution
A gaming system that uses a presence sensor and logic circuitry to detect objects at a distance, determine if the detected object is a player, and maintain or terminate a gaming session accordingly, with the duration of session termination varying based on object detection criteria, and employs an acoustic interface for communication with mobile devices to facilitate efficient session management.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If manual pairing process is used between mobile user device and wagering game machine, then player credentials and data can be transmitted, but the process becomes cumbersome, time-consuming, and confusing leading to player abandonment
Solution Approach 1:
The system performs automatic detection and pairing without requiring manual player input. The presence sensor automatically detects the mobile device, and the logic circuitry automatically establishes the gaming session and transmits data, eliminating the need for players to manually pair devices and reducing confusion and abandonment.
Solution Approach 2:
The presence sensor detects the mobile user device before the gaming session is fully established, and the system proactively initiates the pairing process and data transmission automatically, rather than waiting for manual player initiation. This preliminary automatic action streamlines the overall process.
2Reliability
If manual pairing process is used, then data transmission between player and machine can be established, but it requires costly additional communication components to be installed on gaming machines
Solution Approach 1:
The presence sensor serves multiple functions: it detects the mobile user device, determines player presence during gaming sessions, and triggers automatic pairing and data transmission. This multi-functionality eliminates the need for separate costly communication components, as the existing sensor handles all detection and initiation tasks.
3Extent of automation
If presence sensor with object detection is used, then automated session management can be achieved, but the system must accurately distinguish player from other objects
Solution Approach 1:
The logic circuitry continuously monitors object detection criteria including distance, position, and temporal patterns. The system uses feedback from multiple detection parameters to accurately determine whether the detected object is the player's mobile device or another object, reducing false positives and improving automated session management accuracy.
Solution Approach 2:
The system dynamically adjusts object detection criteria based on gaming session context, player behavior patterns, and real-time sensor data. This dynamic approach allows the system to adapt to different scenarios and accurately distinguish the player from other objects in varying conditions.
Data Source
AI summary
A gaming system includes a gaming machine for conducting a casino wagering game and logic circuitry. The logic circuitry establishes a gaming session of the casino wagering game for a player, during the gaming session, detects an object at a detected distance via a presence sensor of the gaming machine, determines whether or not the detected object is the player based on one or more object detection criteria including the detected distance, in response to the detected object being determined to be the player, maintains the gaming session, and in response to the detected object being determined to be an object other than the player, initiates an end-session counter to terminate the gaming session. A duration of the end-session counter varies at least partially as a function of the one or more object detection criteria.


