Prize Game Device Position-Dependent Motion Force Control

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Solution Overview

Problem

The existing prize game apparatus has a constant motion force for its arm sections regardless of the position of the prize moving section, resulting in a lack of variation in the effect on the prize, and requires manual or oral explanation for setting layout and motion control, making it difficult to share settings between different game apparatuses.

Innovation Solution

The game apparatus includes first and second driving means for the arm sections with motion force change capabilities, setting information receiving means to adjust motion forces based on position, and code rule information storage and display control to facilitate easy setting replication between units, allowing the effect of the prize moving section to change with position and enabling standardized layout and motion control settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the motion force of each arm section is kept constant regardless of position, then the control system is simple, but the effect of the prize moving section on the prize does not change depending on position, reducing game playability

Engineering Contradiction:
Improvegame playabilityVSAvoidcontrol system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the motion force of arm sections variable based on the prize moving section's position. The control system dynamically adjusts motion forces according to predetermined rules associated with different positions, transforming a static constant-force system into a dynamic adaptive system that enhances game playability while maintaining manageable complexity through rule-based control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of motion force from a constant value to a variable value that depends on position. By associating different motion force parameters with different positions of the prize moving section, the system creates varied effects on the prize throughout the game field, improving adaptability without requiring complex mechanical structures.

Inventive Principle:
Principle #35Parameter changes

2Ease of manufacture

If layout setting and motion control setting are explained orally or via document, then flexibility in explanation is maintained, but it is difficult to easily apply identical settings to multiple prize game apparatuses

Engineering Contradiction:
Improveease of setting replicationVSAvoidsetting information transmission
Core Design Contradiction:
Ease of manufactureVSLoss of information

Solution Approach 1:

The patent implements copying by storing layout settings and motion control settings as recordable data that can be transferred between prize game apparatuses. Instead of manual oral or document-based transmission, the settings are captured as digital records that can be precisely replicated across multiple devices, eliminating information loss and enabling easy standardization of game configurations.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical/manual system of setting transmission (oral explanation or physical documents) with an electronic data storage and transfer system. By using recordable media and electronic communication, the system substitutes human-mediated information transfer with automated digital transmission, improving accuracy and ease of replication across multiple apparatuses.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentEP2399656B1Prize winning game device
Publication Date: 2016.02.17 BANDAI NAMCO ENTERTAINMENT INC
  • EP2399656B1 patent drawingFigure 1
  • EP2399656B1 patent drawingFigure 2A~3
  • EP2399656B1 patent drawingFigure 4~5

AI summary

A game apparatus (10) includes a prize support section (34) that supports a prize (18), a prize moving section (14) that moves the prize (18) supported by the prize support section (34) by making a movement and a motion, a prize outlet (26) that allows a player to remove the prize (18), and a prize guiding space (24) that guides the prize (18) toward the prize outlet (26). The game apparatus (10) further includes a control section (166) that controls the movement and the motion of the prize moving section (14) based on operation information, and controls a motion force of the prize moving section (14) based on motion force information, and a motion force change section (168) that changes the motion force information based on a position of the prize moving section (14).