Procedural Digital Object Generation via Few-Shot Model and One-Way Function

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Solution Overview

Problem

The existing procedural generation of digital objects lacks uniqueness and creativity, often resulting in repetitive outputs due to reliance on preset components, which fails to impress human viewers and creates an unfavorable ecosystem for creators as digital objects are frequently traded, leading to high turnover.

Innovation Solution

A system that uses user-specific parameters and one-way functions to generate unique digital objects, incorporating elements like cryptographic tokens and few-shot models, and introduces a time-based leaderboard to incentivize users to hold onto digital objects, while employing emoji sequence IDs for wallet address identification and blockchain-based tracing for digital objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If preset components are used for procedural generation, then ease of manufacture is improved, but uniqueness and creativity deteriorate

Engineering Contradiction:
Improveease of generationVSAvoiduniqueness
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent changes the fundamental parameters of procedural generation by replacing preset component combinations with continuous function-based generation. Instead of selecting from discrete presets, the system uses mathematical functions with adjustable parameters (seeds, transformation parameters) to generate unique digital objects, thereby maintaining ease of generation while significantly improving uniqueness

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent substitutes the mechanical system of preset component selection with a mathematical function-based system. Rather than mechanically assembling predefined parts, the system uses computational mathematics (hash functions, transformation functions) to generate digital objects, replacing the discrete mechanical selection process with continuous mathematical transformation

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Manufacturing precision

If random elements are used for procedural generation, then uniqueness is improved, but machine creativity deteriorates

Engineering Contradiction:
ImproveuniquenessVSAvoidmachine creativity
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The patent transitions from random parameter selection to systematic parameter transformation. Instead of relying on randomness, the system uses deterministic mathematical functions with controllable parameters (seeds, transformation rules) that can be systematically varied to produce creative variations, thereby maintaining uniqueness while enabling machine creativity through parameter control

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system enables self-service creativity by using the input data itself (through hashing and transformation) to determine the output characteristics. The digital object generation process serves itself by deriving unique properties from the input parameters through mathematical transformation, eliminating the need for external random elements while maintaining creativity

Inventive Principle:
Principle #25Self-service

3Productivity

If digital objects are frequently traded, then liquidity is improved, but creator ecosystem deteriorates

Engineering Contradiction:
ImproveliquidityVSAvoidcreator ecosystem
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent implements feedback mechanisms where trading activity and holding patterns are tracked and used to adjust generation parameters and reward distributions. This feedback loop allows the system to maintain liquidity while protecting the creator ecosystem by adjusting generation difficulty and rewarding long-term holders, thereby balancing trading activity with creator sustainability

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11875341B2Method and system for unique, procedurally generated digital objects via few-shot model
Publication Date: 2024.01.16 EMOJI ID LLC
  • US11875341B2 patent drawing
  • US11875341B2 patent drawing
  • US11875341B2 patent drawing

AI summary

Disclosed herein is digital object generator that makes uses a one-way function to generate unique digital objects based on the user specific input. Features of the input are first extracted via a few-shot convolutional neural network model, then evaluated weight and integrated fit. The resulting digital object includes a user decipherable output such as a visual representation, an audio representation, or a multimedia representation that includes recognizable elements from the user specific input.