Product Customization System with 3D User Content Rendering

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Solution Overview

Problem

Existing product customization systems for clothing, such as those offered by Nike and Converse, do not allow users to add user-generated content on the outside of products and do not provide a preview of the customized design, limiting consumer creativity and engagement.

Innovation Solution

A web-based product customization system that enables users to upload images and text, place user content on products, and view customized designs from various angles, using a client-server architecture with a product customization unit comprising a user interface, user product renderer, manufacturing product renderer, and reflection portion to manage and manufacture customized products.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If existing customization systems only allow color changes, then manufacturing simplicity is maintained, but user creativity and product personalization are limited

Engineering Contradiction:
Improveproduct personalizationVSAvoidcustomization system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The customization system divides the product into multiple customizable regions or zones, allowing users to apply different user contents to specific areas. This segmentation enables complex personalization while maintaining manageable system architecture by treating each region as an independent customizable unit with its own rendering and manufacturing instructions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from traditional 2D surface customization to 3D spatial customization by allowing user content to be placed on the exterior surfaces of three-dimensional products. This dimensional expansion enables creative placement of images and text on curved and complex geometries while the underlying system manages complexity through coordinate mapping and surface parameterization.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If user content is added to product exterior, then creative expression is enhanced, but manufacturing precision requirements increase

Engineering Contradiction:
Improvedesign flexibilityVSAvoidcontent placement precision
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The system replaces traditional mechanical positioning and manual placement methods with computational rendering and digital mapping. User content is precisely positioned through software-based coordinate systems and surface parameterization, eliminating the need for complex mechanical positioning equipment while achieving high placement precision through digital design and instruction generation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system creates digital copies or representations of user content and maps them onto three-dimensional product models before manufacturing. This digital prototyping and virtual placement allows for precise positioning and visualization of content on product surfaces, enabling manufacturing precision to be achieved through digital instructions rather than complex physical positioning mechanisms.

Inventive Principle:
Principle #26Copying

3Ease of operation

If real-time preview is implemented, then user satisfaction is improved, but computational resources and system complexity increase

Engineering Contradiction:
Improveuser interaction qualityVSAvoidrendering system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The rendering system implements selective rendering by focusing computational resources on displaying only the customized portions of the product or using lower-fidelity rendering for preview purposes. This partial action approach provides real-time visual feedback to users while avoiding the computational overhead of rendering entire products at full manufacturing quality, thus reducing system complexity requirements.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system performs preliminary rendering calculations and pre-processes customization data before final product manufacturing. By preparing rendering instructions, mapping coordinates, and visual previews in advance during the design phase, the system reduces real-time computational requirements and enables faster user interaction while maintaining overall system efficiency.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9477979B2Product customization system and method
Publication Date: 2016.10.25 ZAZZLE INC
  • US9477979B2 patent drawing
  • US9477979B2 patent drawing
  • US9477979B2 patent drawing

AI summary

A product customization system and method are provided in which a consumer can insert user content, such as images or text, onto a product, such as a shoe, and then view the customized product before purchasing the customized product.