Programmable Payment Cards With GUI-Selected Transaction Services

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Solution Overview

Problem

Existing payment systems lack the ability to seamlessly integrate additional services or features beyond the basic purchase transaction, such as game actions, check-ins, loyalty programs, or coupon redemptions, without requiring complex infrastructure changes or user interaction beyond the point of sale.

Innovation Solution

A payment card or device equipped with buttons or capacitive sensors allows users to select additional services via a GUI, which communicates user selections to a point-of-sale system, enabling third-party applications to perform desired actions, with information exchange through a merchant acquirer's network and remote facilities, and integrating features like loyalty points, ratings, or game actions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a payment card system integrates additional services (game actions, check-ins, loyalty programs, coupon redemptions), then user experience and service functionality are improved, but system complexity and infrastructure requirements increase

Engineering Contradiction:
Improveservice functionalityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The payment card is transformed into a multi-functional device that combines traditional payment capabilities with additional services including game actions, check-ins, loyalty program participation, and coupon redemptions. The card includes a processor that can execute different applications and a display that can present various types of information, allowing a single card to perform multiple functions that previously would have required separate systems or devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements a nested architecture where third-party applications are embedded within the card's processing environment. The card contains a processor that can load and execute external applications, creating a layered structure where multiple service layers operate within the card's hardware framework. This allows complex services to be nested within the simple form factor of a payment card.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Ease of operation

If users can select and associate additional services with payment card buttons, then ease of operation is improved, but device complexity increases

Engineering Contradiction:
Improveuser interactionVSAvoidcard functionality
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system enables users to independently configure and associate additional services with card buttons through a user interface. Users can select which applications or services they want to access by pressing specific buttons on the card, and the system automatically configures these associations. This self-service approach allows users to customize their card's functionality without requiring technical assistance or complex setup procedures.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The card's functionality is made dynamic through programmable buttons that can be reconfigured to different services based on user selection. The display can dynamically show different information related to the selected service, and the processor can execute different applications based on which button is pressed. This dynamic behavior allows the card to adapt its functionality in real-time based on user needs while maintaining a simple physical interface.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If third-party applications are integrated into the payment system, then adaptability is improved, but security and transaction reliability become more challenging

Engineering Contradiction:
Improveapplication ecosystemVSAvoidtransaction security
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The card processor acts as an intermediary between the payment network and third-party applications. It provides a controlled environment where applications can access transaction data and execute services while the processor maintains oversight and control over the interaction. This intermediary layer ensures that applications operate within defined parameters and that transaction integrity is maintained even as multiple third-party services are integrated into the system.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12380474B1Cards, devices, systems, and methods for a ratings management system
Publication Date: 2025.08.05 DYNAMICS INC
  • US12380474B1 patent drawing
  • US12380474B1 patent drawing
  • US12380474B1 patent drawing

AI summary

A user is provided with a GUI that may allow the user to change functionality associated with a non-powered card, a powered card or other device (e.g., a mobile telephonic device). The functionality associated with the device may be displayed by the GUI as a list of third-party applications that may be executed when the user's powered card or other device is used to complete a purchase transaction. The GUI allows the user to rate the user's experience with the executed application and then propagate the user's rating to a ratings database. The ratings database is accessible so that other users may view the rating of each user.