Progression Ball Tennis Rating System Using Iterative Elo Updates

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Solution Overview

Problem

Current ranking and rating systems for tennis and pickleball do not provide objective ratings for junior color ball tennis players, limiting their ability to track progress and develop their skills effectively.

Innovation Solution

A computing device is configured to determine progression ball ratings for tennis players and pickleball ratings by analyzing match outcome results, setting initial rating values, and iteratively updating ratings based on expected and actual outcomes, using progression coefficients, weight factors, and flooring mechanisms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If objective rating systems are used for traditional tennis players, then rating accuracy is improved, but no rating system exists for junior color ball players

Engineering Contradiction:
Improverating accuracyVSAvoidapplicability to junior players
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent modifies the traditional Elo rating system by introducing progression coefficients that change based on player development stage and ball color level. This allows the same rating framework to adapt to junior players at different skill levels, resolving the contradiction between maintaining rating accuracy and expanding applicability to previously unrated populations.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The rating system segments players by ball color level (red, orange, green, yellow) and applies level-specific progression coefficients. This segmentation enables accurate rating of junior players while maintaining compatibility with traditional tennis rating structures, addressing both measurement precision and adaptability requirements.

Inventive Principle:
Principle #1Segmentation

2Reliability

If iterative rating updates are performed, then rating reliability is improved, but computational complexity increases

Engineering Contradiction:
Improverating reliabilityVSAvoidcomputational complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent performs iterative rating updates only when new match results are available, rather than continuously recalculating all ratings. This partial action approach maintains rating reliability through periodic updates while avoiding the excessive computational complexity of continuous full-system recalculation.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system uses feedback from actual match outcomes to iteratively adjust player ratings toward expected outcomes. This feedback mechanism improves rating reliability by continuously incorporating new information while maintaining computational efficiency through targeted updates only when necessary.

Inventive Principle:
Principle #23Feedback

3Reliability

If floor ratings are implemented, then player progress retention is improved, but rating granularity is reduced

Engineering Contradiction:
Improveprogress retentionVSAvoidrating granularity
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The patent adds a temporal dimension to rating granularity by implementing floor ratings that persist across rating recalculations. This allows the system to retain progress information over time while maintaining fine-grained rating precision within each evaluation period, resolving the contradiction between progress retention and rating granularity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250177837A1Technologies for automatically determining player rating and ranking for progression ball tennis and pickleball
Publication Date: 2025.06.05 UNIVERSAL TENNIS LLC
  • US20250177837A1 patent drawing
  • US20250177837A1 patent drawing
  • US20250177837A1 patent drawing

AI summary

Technologies for automatically determining rating levels for progression ball tennis players and pickleball players are disclosed. A rating server identifies match outcome results and iteratively updates rating values for players based on differences between expected outcome and actual outcome and one or more match weighting factors. For progression ball tennis, also called color ball tennis, each player rating is reset to an initial value based on progression level before iterating, and the rating values are updated based on a progression coefficient. For pickleball, doubles match results are each refactored into a set of singles match results, and expected outcomes are determined in terms of points rather than games. For pickleball, rating values are updated between fully reliable players. For pickleball, rating values for non-fully reliable players are filled based on match results with reliable players. Other embodiments are described and claimed.