Progressive AR Ad Unit for Frictionless User Engagement

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Solution Overview

Problem

Current advertising platforms face challenges in delivering augmented reality experiences within ad units while minimizing user friction related to camera consent, particularly in ensuring a seamless and engaging experience without requiring explicit camera access initially.

Innovation Solution

A progressive AR advertising system that initially presents an interactive 3D ad unit without requiring camera consent, later enhancing the experience with augmented reality content once consent is given, allowing for control over ad execution and providing a frictionless engagement mechanism for users.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If augmented reality advertising content is presented immediately, then user engagement and immersion are improved, but user friction increases due to explicit camera consent requirements

Engineering Contradiction:
Improveuser engagementVSAvoiduser friction
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The advertising experience is segmented into two distinct phases: an initial interactive 3D ad unit phase that runs without camera access, and a subsequent augmented reality phase that activates only after the user provides camera consent. This segmentation allows the ad to deliver immediate engagement through 3D interactions while deferring camera requirements to a later stage, thereby reducing user friction.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary action by first presenting and executing the interactive 3D ad unit before requesting camera access for augmented reality features. This preliminary 3D ad unit serves as an entry point that engages users without requiring camera permissions, and only after interaction does the system transition to requesting camera access for enhanced AR experiences.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If camera access is required for AR experience, then augmented reality functionality is improved, but user satisfaction decreases due to friction

Engineering Contradiction:
ImproveAR functionalityVSAvoiduser satisfaction
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The advertising system dynamically adapts its functionality based on user interaction and consent. It begins with a static 3D ad unit that can be viewed without camera access, then transitions to a dynamic mode where camera access is requested only when the user interacts with or consents to augmented reality features. This dynamic approach ensures AR functionality is available when desired while maintaining user satisfaction by avoiding forced camera access.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If interactive 3D ad unit is presented without camera access, then user engagement is maintained, but augmented reality enhancement is delayed

Engineering Contradiction:
Improveuser engagementVSAvoidAR enhancement timing
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system maintains continuous useful action by keeping the interactive 3D ad unit actively executing and engaging users throughout the process. While the 3D ad unit runs in the background without camera access, it continues to provide engagement value. When the user provides camera consent, the system seamlessly transitions to adding AR enhancements to the ongoing 3D ad unit experience, ensuring no time is lost and engagement is maintained continuously.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12029982B1System and method for progressive enhancement of in-app augmented reality advertising
Publication Date: 2024.07.09 UNITY TECH SF
  • US12029982B1 patent drawing
  • US12029982B1 patent drawing
  • US12029982B1 patent drawing

AI summary

A method of performing operations for executing a progressive interactive augmented reality (AR) advertisement display during execution of a running application is disclosed. based on a receiving of a first trigger event from the running application, a first aspect of the progressive AR advertisement is executed within a display window while the application is executing. The first aspect includes an interactive advertisement. Based on a receiving of a second trigger event from within the first aspect of the progressive AR advertisement, a second aspect of the progressive AR advertisement is executed in the display window while the application is executing. The second aspect includes an interactive AR advertisement.