Dynamic Progressive Award Rate Shifting for Gaming Systems

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Solution Overview

Problem

Progressive award gaming systems face issues with slow growth rates when initially implemented with a small number of gaming machines, leading to decreased player interest and prolonged time for the award to reach a high value, and after being won, the next award takes a long time to recover, causing 'jackpot fatigue' and discouraging players.

Innovation Solution

The gaming system dynamically shifts progressive award contribution rates among multiple progressive awards, allowing slower-growing, higher-valued awards to increase at a faster rate upon a reconfiguration event, enhancing player excitement and entertainment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If a progressive award is initially implemented with a small number of gaming machines, then the system complexity is reduced, but the progressive award growth rate becomes slow and takes a substantial period of time to reach a high value

Engineering Contradiction:
Improvesystem complexityVSAvoidprogressive award growth rate
Core Design Contradiction:
Device complexityVSSpeed

Solution Approach 1:

The patent segments the progressive award system into multiple independent progressive awards, each with its own contribution rate. This allows the system to maintain simplicity while enabling faster overall growth through parallel accumulation of multiple awards.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent dynamically shifts contribution rates among multiple progressive awards based on their current values and growth trajectories. This dynamic adjustment optimizes the growth rate of individual awards while maintaining system flexibility and adaptability.

Inventive Principle:
Principle #15Dynamics

2Speed

If a progressive award contribution rate is increased to accelerate growth, then the progressive award reaches high value faster, but the probability of providing the award to players decreases

Engineering Contradiction:
Improveprogressive award growth rateVSAvoidprobability of providing award
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The patent divides the total contribution rate into multiple segments across different progressive awards. This allows the system to maintain high overall growth by distributing contribution rates across multiple awards rather than concentrating on a single award, thereby maintaining player win probabilities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes the contribution rate parameter dynamically based on the current state of each progressive award. By adjusting contribution rates in response to award values and player win probabilities, the system optimizes both growth speed and player satisfaction.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If a progressive award is reset to initial value after being won, then the system prepares for the next award cycle, but player interest decreases due to the long time required for the award to recover to a high value

Engineering Contradiction:
Improvesystem reset capabilityVSAvoidtime for award recovery
Core Design Contradiction:
Adaptability or versatilityVSDuration of action of moving object

Solution Approach 1:

The patent segments the progressive award pool into multiple independent awards. When one award is reset, other awards continue to grow and can be provided to players, maintaining player interest and reducing the perceived recovery time through parallel development of multiple award cycles.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements periodic dynamic shifts in contribution rates among progressive awards. This periodic reconfiguration creates cycles of growth and reset, maintaining player engagement by periodically presenting new high-value award targets while managing the reset process more effectively.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS9342956B2Gaming system, gaming device and method for shifting progressive award contribution rates
Publication Date: 2016.05.17 INTERNATIONAL GAME TECHNOLOGY INC
  • US9342956B2 patent drawing
  • US9342956B2 patent drawing
  • US9342956B2 patent drawing

AI summary

A gaming system and method which maintains a plurality of progressive awards. Each progressive award is associated with a progressive award contribution rate wherein at least two of the maintained progressive awards are associated with different progressive award contribution rates. Upon an occurrence of a progressive award contribution rate reconfiguration event, the gaming system shifts, modifies or changes which progressive awards are associated with which progressive award contribution rates.