Progressive Multisample Anti-aliasing Bandwidth Reduction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current data processing systems, particularly graphics processing units (GPUs), face challenges in efficiently processing graphics data and managing bandwidth, especially when implementing techniques like multi-sampling anti-aliasing (MSAA) that require storing multiple samples per pixel.

Innovation Solution

The implementation of a graphics processing unit (GPU) that uses lossless compression techniques for multisample render targets, storing samples in an interleaved manner to enhance efficiency, and progressive MSAA plane allocation to reduce bandwidth consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If multiple samples per pixel are stored for multi-sampling anti-aliasing, then image quality is improved, but bandwidth consumption increases

Engineering Contradiction:
Improveimage qualityVSAvoidbandwidth consumption
Core Design Contradiction:
Manufacturing precisionVSLoss of energy

Solution Approach 1:

The patent divides the multisample render target into multiple planes (e.g., even samples and odd samples separated into different planes). This segmentation allows independent compression and processing of each plane, reducing overall bandwidth consumption while maintaining the ability to reconstruct high-quality images through progressive allocation of planes based on actual rendering needs.

Inventive Principle:
Principle #1Segmentation

2Loss of energy

If lossless compression techniques are applied to multisample render targets, then bandwidth consumption is reduced, but processing complexity increases

Engineering Contradiction:
Improvebandwidth consumptionVSAvoidprocessing complexity
Core Design Contradiction:
Loss of energyVSDevice complexity

Solution Approach 1:

The patent performs preliminary organization of multisample data into separate planes before compression. By pre-separating samples into even and odd planes and organizing them systematically, the compression process becomes more efficient and manageable, reducing the actual processing complexity during runtime while still achieving bandwidth reduction through lossless compression.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250104326A1Progressive multisample Anti-aliasing
Publication Date: 2025.03.27 INTEL CORP
  • US20250104326A1 patent drawing
  • US20250104326A1 patent drawing
  • US20250104326A1 patent drawing

AI summary

One embodiment provides a graphics processor comprising an interface to a system interconnect and a graphics processor coupled to the interface, the graphics processor comprising circuitry configured to compact sample data for multiple sample locations of a pixel, map the multiple sample locations to memory locations that store compacted sample data, the memory locations in a memory of the graphics processor, apply lossless compression to the compacted sample data, and update a compression control surface associated with the memory locations, the compression control surface to specify a compression status for the memory locations