Progressive Poker Game with Increasing Card Hands

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Solution Overview

Problem

Casinos seek to maintain player interest with new and exciting poker games, as existing video poker variations like Triple Play have limitations in providing progressive and engaging gameplay experiences.

Innovation Solution

A method and system for a poker-type card game that allows players to progress through successive hands with increasing numbers of cards (3 card, 5 card, and 7 card hands), where players can discard and replace cards to form winning hands, with payouts determined by separate pay tables for each hand, implemented on gaming machines or physical tables.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a player is dealt a base hand of 5 cards and elects cards to be held, then the held cards are replicated into one or more additional hands to form multiple 5 card hands, but this game structure lacks progressive engagement and player interest

Engineering Contradiction:
Improvegame structureVSAvoidgameplay progression
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is divided into sequential stages (initial 3-card hand, middle 5-card hand, final 7-card hand) with increasing complexity. Each stage builds upon the previous one, creating a progressive structure that maintains player engagement while systematically increasing the number of cards and potential winning combinations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game transitions from a static 5-card hand structure to a dynamic multi-stage progression where the number of cards increases across dimensions (3→5→7 cards). This dimensional change creates new strategic layers and maintains player interest through evolving game states.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If multiple 5 card hands are evaluated against a pay table, then multiple winning hands can be paid, but the game lacks sequential progression and increasing challenge

Engineering Contradiction:
Improvepayout opportunitiesVSAvoidgame progression
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The game structure is made dynamic through sequential progression where hands evolve from 3 cards to 5 cards to 7 cards. This dynamic transformation creates increasing challenge and excitement while maintaining multiple payout opportunities at each stage, rather than static evaluation of identical hand sizes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game implements periodic evaluation points at each stage (after 3-card hand, after 5-card hand, after 7-card hand). These periodic assessments provide structured pacing and multiple winning opportunities while maintaining game flow and player engagement throughout the progression.

Inventive Principle:
Principle #19Periodic action

3Adaptability or versatility

If players seek newer poker games beyond existing variations, then new game structures are needed, but existing structures have limitations in providing progressive engagement

Engineering Contradiction:
Improvegame varietyVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The poker game is segmented into distinct progressive stages (3-card, 5-card, 7-card hands) that can be independently evaluated and paid. This segmentation creates a novel game structure that differs from traditional single-hand or simultaneous-multi-hand games, providing variety while maintaining manageable complexity through clear stage divisions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game structure serves multiple functions: it provides traditional poker evaluation, progressive challenge escalation, multiple payout opportunities, and sequential player decision-making. This multi-functionality makes the game versatile and adaptable to player preferences while maintaining a unified game framework.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8382569B1Poker game having sequential hands with increasing numbers of cards
Publication Date: 2013.02.26 GAMING REALMS PLC
  • US8382569B1 patent drawing
  • US8382569B1 patent drawing
  • US8382569B1 patent drawing

AI summary

A poker-type card game offers a player the opportunity to play successive poker hands having increasing numbers of cards. In a method of the game, a player plays a 3 card draw poker stage of the game. If the outcome of that game is winning, the player uses that hand and an additional two cards in the play of a 5 card draw poker game. If the outcome of that game is winning the player uses that hand an additional two cards in the play of a 7 card draw poker hand. Winnings may be paid for winning outcomes at each stage of the game.