Adapting Projected User Interface to Surface Properties
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Solution Overview
Problem
Current projected user interfaces do not adapt to the physical properties of the surface onto which they are projected, such as color, texture, deformability, and hardness, resulting in a lack of cohesion and an inconsistent user experience.
Innovation Solution
A method and system that determine the properties of the surface using sensors and cameras, and adjust the projected user interface settings to harmonize with these properties, including animations and sound effects, to create a more cohesive and responsive interaction experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the same user interface is projected in the same way regardless of surface properties, then the system is simple and easy to implement, but the user experience is inconsistent and lacks cohesion
Solution Approach 1:
The projected user interface dynamically adapts its properties based on real-time detection of surface characteristics. The system modifies animation behaviors, sound effects, and visual parameters according to the detected surface type (e.g., hard vs. soft surfaces, different colors), transforming a static projection system into a dynamic one that responds to environmental conditions.
Solution Approach 2:
The system changes multiple parameters of the projected user interface based on surface properties. This includes adjusting animation duration and intensity, modifying sound effect characteristics, and altering visual contrast and color parameters to harmonize with the detected surface, thereby achieving adaptability through parameter modification.
2Ease of operation
If the projected user interface is adapted to match surface properties, then the user experience becomes more cohesive and intuitive, but the system complexity increases
Solution Approach 1:
The system performs self-service by automatically detecting surface properties and adjusting its own projection parameters without requiring manual user configuration. The device autonomously analyzes the surface characteristics and selects appropriate animation and sound parameters, making the complex adaptation process transparent to the user and maintaining ease of operation.
Solution Approach 2:
The system implements feedback by continuously monitoring surface properties and using this information to adjust the projected user interface in real-time. The detection of surface characteristics feeds back into the projection system, which then modifies its behavior accordingly, creating a closed-loop system that enhances intuitiveness through responsive adaptation.
3Reliability
If animations and sound effects are customized to match surface properties, then the user experience becomes more immersive, but the processing requirements and energy consumption increase
Solution Approach 1:
The system applies local quality by customizing specific aspects of the user interface (animations and sound effects) based on local surface properties rather than uniformly changing all parameters. Different surface characteristics trigger specific adaptation rules for particular UI elements, allowing targeted customization that maintains reliability while managing energy consumption through selective modification.
4Adaptability or versatility
If the system detects surface properties in real-time during user interaction, then the adaptability is maximized, but the measurement and processing complexity increases
Solution Approach 1:
The system performs preliminary detection of surface properties before full user interaction begins. By analyzing the surface characteristics in advance, the system prepares appropriate adaptation parameters and settings, reducing the complexity of real-time detection during actual user interaction while maintaining real-time adaptability through pre-computed adjustment rules.
Data Source
AI summary
The present disclosure provides a projection device for adapting a property of a projected user interface. The device determines at least one property of a surface onto which a user interface is projected. The property of the projected user interface is changed based on the at least one property of the surface onto which the projected user interface is projected.


