Animated Projectile Number Selection in Keno Games

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Solution Overview

Problem

Keno and lottery games lack an engaging presentation of randomly generated numbers, leading to a boring experience for players.

Innovation Solution

Implementing projectile animations that simulate sports activities, where computer-generated numbers are revealed through animated projectiles interacting with a grid of numbers, enhancing the suspense and entertainment value.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional number picking methods are used, then the game operation is simple, but the player experience is boring and lacks engagement

Engineering Contradiction:
Improvegame operation simplicityVSAvoidplayer engagement and excitement
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent transforms the static number picking process into a dynamic animated sequence where projectiles are launched and travel across the screen to reveal numbers. This dynamic presentation maintains operational simplicity while dramatically improving player engagement through visual spectacle and suspenseful animation sequences.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent uses animated projectile copies that simulate physical sports activities (golf balls, baseballs, soccer balls) to represent the random number selection process. These visual copies create an entertaining metaphor that enhances player experience without complicating the underlying game mechanics.

Inventive Principle:
Principle #26Copying

2Productivity

If projectile animations are implemented, then player engagement increases, but the device complexity increases

Engineering Contradiction:
Improveplayer engagement and entertainment valueVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical number picking apparatus with software-based animated projectiles displayed on a screen. This substitution achieves high player engagement through visual animations while avoiding the mechanical complexity of physical projectile systems, using digital rendering instead of physical mechanisms.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The animated projectile system serves multiple functions: it reveals random numbers, creates suspenseful entertainment, and can be themed around different sports. This multi-functionality justifies the added complexity by delivering multiple value propositions from a single integrated system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If animated projectiles are used to reveal numbers, then the presentation becomes more exciting, but the time required for number selection increases

Engineering Contradiction:
Improvepresentation excitementVSAvoidnumber selection time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent uses periodic animated sequences where projectiles are launched in batches to reveal multiple numbers in succession. This periodic structure creates exciting moments of anticipation and revelation while maintaining a controlled pace that prevents excessive time consumption, balancing entertainment with efficiency.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS8747212B1Number picking game with integrated sports projectiles
Publication Date: 2014.06.10 TOURNAMENT ONE
  • US8747212B1 patent drawing
  • US8747212B1 patent drawing
  • US8747212B1 patent drawing

AI summary

A number picking game such as keno which incorporates sports animations into the visual presentation when numbers are picked by a random number generator. A player indicates the player's selection of numbers. Randomly generated numbers are determined. Animated athletes can cast a projectile onto a grid of numbers, the projectile colliding with a number on the grid and thus picking that number. The animated athletes will thus pick all of the randomly generated numbers while they are playing their sports. The player's selected numbers and the randomly generated numbers are compared and an award is made to the player based on a number of matches.