Game Prop Merge Preview and Cancellation for Fault-Tolerant Generation

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Solution Overview

Problem

Existing prop generation methods in tactical and strategic games are cumbersome and irreversible, leading to a low fault tolerance rate due to the inability to correct mistakes during the prop merging process.

Innovation Solution

A prop generation method that allows players to preview and cancel the generation of merge props through drag operations, displaying generation progress information, and enabling cancellation before completion, thereby enhancing fault tolerance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If multiple tap operations are used to complete prop merging, then the prop generation function is achieved, but the operation becomes cumbersome and irreversible

Engineering Contradiction:
Improveprop generation operationVSAvoidfault tolerance rate
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent displays generation progress information before the prop merging operation is completed, allowing users to preview the outcome and cancel the operation if unsatisfactory. This preliminary display of results enables users to make informed decisions about whether to proceed with the merging, thereby improving both ease of operation and fault tolerance.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces generation progress information as feedback to the user during the prop merging process. Users can view the current state of the merging operation and cancel it based on this feedback, transforming the previously irreversible operation into a controllable process that improves both operational ease and reliability.

Inventive Principle:
Principle #23Feedback

2Reliability

If the prop merging operation is made irreversible to ensure completion, then the prop generation is reliable, but the user cannot correct mistakes leading to low fault tolerance

Engineering Contradiction:
Improveprop generation completionVSAvoiderror correction capability
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system displays the generation progress information before the prop merging is fully completed, giving users a chance to review and cancel the operation if mistakes are detected. This preliminary action allows users to correct errors before they become irreversible, maintaining both completion reliability and error correction capability.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent makes the prop merging operation dynamic by allowing users to cancel the operation based on displayed progress information. The operation transitions from a static, irreversible process to a dynamic, controllable process where users can adjust their decisions based on real-time feedback, thereby improving fault tolerance while maintaining completion reliability.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If the prop merging process is simplified to improve operation ease, then the user experience is enhanced, but the control over the process is reduced

Engineering Contradiction:
Improveprop merging simplicityVSAvoidprocess control mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces generation progress information as a feedback mechanism that provides users with control over the simplified prop merging process. Users can view the current state of the merging operation and cancel it if necessary, maintaining simplicity while preserving meaningful control through informative feedback.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12629596B2Prop generation method, prop generation apparatus, storage medium, and electronic device
Publication Date: 2026.05.19 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US12629596B2 patent drawing
  • US12629596B2 patent drawing
  • US12629596B2 patent drawing

AI summary

A prop generation method includes: displaying a prop list of a target account in a display interface displaying a virtual game scene, the prop list including prop icons of props obtained by the target account; displaying a preview prop icon of a merge prop matched with the first prop in a preview state in response to a drag operation performed on a prop icon of a first prop in the prop list, the merge prop being obtained by merging the first prop with a second prop in a candidate merging state; determining a target merge prop matched with an operation trajectory endpoint of the drag operation, displaying generation progress information for merging the target merge prop; and canceling the generation of the target merge prop in response to a cancel operation triggered for the generation progress information and that the generation progress information indicates that the generation is not completed.