Proximity-Based Client Device for Furnishing Unit Experience Control

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Solution Overview

Problem

Current furniture technologies lack integrated systems for enhancing user experiences through proximity-based interactions, limiting the ability to provide seamless communication and control of furnishing units, such as lighting, heating, and entertainment, across various environments.

Innovation Solution

A furnishing experience system that communicates bidirectionally with client devices via a network, enabling proximity-based interactions to facilitate control and configuration of furnishing units, including seating, lighting, heating, and entertainment, through a network of furnishing processing systems and client devices, using protocols like UWB, Wi-Fi, and NFC.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional furniture technologies are used, then manufacturing simplicity is maintained, but user experience enhancement and integrated control capabilities are limited

Engineering Contradiction:
Improveuser experience enhancementVSAvoidsystem integration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The furnishing unit is designed to perform multiple functions beyond its traditional purpose. It includes communication interfaces (proximity communication module), processing capabilities (processor), and control functionality to enable proximity-based interactions, data collection, and experience facilitation, transforming simple furniture into a multi-functional smart system

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

A communication interface (proximity communication module) is introduced as an intermediary between the furnishing unit and client devices. This module enables bidirectional communication through proximity-based protocols, allowing the furniture to interact with users' devices without requiring direct physical contact or complex wiring

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If proximity-based interaction systems are integrated into furnishing units, then real-time control and data collection capabilities are improved, but device complexity increases

Engineering Contradiction:
Improvereal-time control capabilityVSAvoidcommunication interface
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The furnishing unit autonomously facilitates experiences by automatically detecting client devices through proximity communication, collecting relevant data, and controlling its functions without requiring manual intervention. The system self-manages the interaction process, from detecting a user's presence to facilitating the appropriate experience

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The furnishing unit pre-establishes communication protocols and proximity-based connection mechanisms before actual user interaction occurs. This allows the system to be ready to facilitate experiences immediately when a client device enters proximity, eliminating setup delays and enabling seamless real-time control

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240365993A1Client device for facilitating experiences based on proximity-based interactions with furnishing units
Publication Date: 2024.11.07 WRMTH CORP
  • US20240365993A1 patent drawing
  • US20240365993A1 patent drawing
  • US20240365993A1 patent drawing

AI summary

A furnishing unit includes at least one surface configured support weight of a user of the furnishing unit, an identifier conveyance unit configured to convey furnishing unit identifier data of the furnishing unit; and a furnishing processing system. The furnishing processing system is operable to receive experience selection data generated by a client device associated with the user based on user input by the user to an interactive user interface, where the client device generates the experience selection data based on determining the furnishing unit identifier data for the furnishing unit via an identifier input element when in proximity to the furnishing unit. The furnishing processing system is further operable to configure output of at least one experience facilitation element of a set of experience facilitation elements associated with the furnishing unit based on the experience selection data.