Proximity Friending via Physical Range Verification

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Solution Overview

Problem

Collaboration platforms face challenges in establishing trustworthy friendships, particularly for minors, as determining user trustworthiness is difficult, leading to potential predatory interactions and increased resource usage in monitoring non-trustworthy relationships.

Innovation Solution

The system allows users to establish friendships with others in physical proximity, using proximity indicators to determine trustworthiness and send invitations for friendship requests, thereby creating a safer environment and reducing resource usage by focusing on establishing trustworthy connections.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the platform monitors all user friendships to ensure trustworthiness, then user safety is improved, but resource consumption increases

Engineering Contradiction:
Improveuser safetyVSAvoidresource consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary verification by checking proximity indicators before allowing friendship establishment. This advance verification ensures trustworthiness is established upfront, eliminating the need for continuous monitoring of all friendships and thereby reducing ongoing resource consumption while maintaining user safety

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The proximity indicator serves as an intermediary mechanism that objectively verifies trustworthiness. Instead of requiring the platform to directly monitor and evaluate all user interactions, the proximity indicator acts as a mediator that provides verifiable evidence of physical proximity, thereby ensuring safety with minimal resource expenditure

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If the platform allows unrestricted friendship requests, then user engagement is improved, but harmful interactions increase

Engineering Contradiction:
Improveuser engagementVSAvoidpredatory interactions
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system applies preliminary anti-action by blocking potentially harmful interactions before they occur. By requiring proximity verification as a prerequisite for friendship establishment, the system prevents predatory interactions from happening in the first place, thereby maintaining high user engagement among trustworthy users while eliminating harmful elements

Inventive Principle:
Principle #9Preliminary anti-action

3Reliability

If the platform verifies physical proximity for all friendships, then trustworthiness is improved, but system complexity increases

Engineering Contradiction:
ImprovetrustworthinessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system extracts the trust verification function into a separate, standardized proximity indicator mechanism. Rather than building complex verification systems throughout the entire platform, the proximity indicator is extracted as a standalone component that can be checked independently, thereby simplifying the overall system architecture while maintaining high trustworthiness

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS11864054B1Proximity friending
Publication Date: 2024.01.02 ROBLOX CORP
  • US11864054B1 patent drawing
  • US11864054B1 patent drawing
  • US11864054B1 patent drawing

AI summary

A first request to establish the trusted relationship via the online gaming platform between the first user account and other user accounts of the gaming platform is received. A second request to establish the trusted relationship between the second user account and other user accounts of the gaming platform is received. Whether the first client device corresponding to the first user account is within a defined physical range with respect to the second client device corresponding to the second user account is estimated. Responsive to estimating that the first client device is within the defined physical range with respect to the second client device, the trusted relationship between the first user account and the second user account via the online gaming platform is established and additional functionality that enables the first user account and the second user account to interact via the online gaming platform is enabled.