Proximity Interaction System Filtering by Shared Trajectories

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Solution Overview

Problem

People often cross paths without realizing they share similar interests that could lead to personal or business connections, highlighting a need for a system to enable people to discover and interact with others having similar interests within their proximity.

Innovation Solution

A computer-implemented method and system that allows users to select an interaction purpose (dating, friendship, or business) and filters nearby individuals based on their selected purpose and shared trajectories, enabling users to view and communicate with potential matches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If a system displays all nearby people to a user, then the user can see more potential connections, but the information overload and user confusion increases

Engineering Contradiction:
Improvenumber of visible peopleVSAvoiduser decision-making
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The system changes the parameter of information presentation by displaying only filtered, relevant attributes (interaction purpose, number of cross paths, shared interests) rather than complete profile data. This selective parameter display reduces information overload while maintaining connection quality.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

Different parts of the interface display different types of information tailored to specific needs: basic info (purpose, cross paths count) is shown to all users, while detailed interest information is only displayed when there is actual overlap between users, creating localized information quality where it matters most.

Inventive Principle:
Principle #3Local quality

2Reliability

If the system filters people based on multiple criteria (interaction purpose, cross paths, shared interests), then connection quality improves, but the complexity of the matching system increases

Engineering Contradiction:
Improveconnection qualityVSAvoidfiltering system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The filtering system is segmented into three independent modules: (1) interaction purpose filtering, (2) cross paths trajectory filtering, and (3) shared interests filtering. Each module operates independently and contributes to the final matched set, making the overall complex system manageable through functional segmentation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system uses a universal filtering framework that handles multiple types of criteria (spatial proximity, temporal overlap, interest matching) through a single unified algorithm structure, reducing the need for separate complex systems for each filtering dimension.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If the system tracks and analyzes user trajectories to determine cross paths, then the accuracy of matching increases, but the computational resources and time required increase

Engineering Contradiction:
Improvetrajectory matching accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary filtering based on interaction purpose and basic trajectory overlap (cross paths count) before conducting detailed interest matching. This preliminary action reduces the dataset size early in the process, minimizing the computational resources needed for subsequent detailed analysis.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system calculates only the essential trajectory metric (number of cross paths) rather than complete trajectory analysis. This partial action approach provides sufficient matching accuracy for the application's needs while significantly reducing computational overhead compared to full trajectory reconstruction and analysis.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250029189A1Method and system for people interaction
Publication Date: 2025.01.23 JUST CROSSED CORP
  • US20250029189A1 patent drawing
  • US20250029189A1 patent drawing
  • US20250029189A1 patent drawing

AI summary

Aspects of the present disclosure relate generally to systems and methods for personal interaction. A method includes receiving a user selected interaction purpose that is selected by a user from among dating, friendship, and business. The method further includes determining a subset of proximate people to the user by filtering a set of people within a proximity radius of the user responsive to the user selected interaction purpose and the user and each person in the subset of people having respective trajectories that cross paths. The method also includes outputting a control signal to initiate a display device of the user device to display an image of the subset of people. The method additionally includes outputting another control signal to initiate a communication device of the user device to enable communication between the user and the subset of people.