Proximity-Aware Mobile Content Formatting for Selective Delivery
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Solution Overview
Problem
Existing systems for mobile gaming devices lack efficient methods for selective content delivery and formatting based on proximity to other devices, leading to suboptimal user experiences and inefficient resource utilization.
Innovation Solution
Implementing a system that uses proximity tracking to deliver content selectively to mobile gaming devices based on their location and interaction with other devices, utilizing technologies such as RFID, NFC, infrared data transmission, and positioning systems to determine device proximity and adjust content delivery accordingly.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If proximity tracking is implemented to enable selective content delivery, then user experience and content relevance are improved, but device complexity and energy consumption increase
Solution Approach 1:
The patent applies universality by implementing a proximity tracking system that serves multiple functions: determining device proximity, selecting appropriate content, formatting content based on proximity context, and delivering content selectively. This multi-functional approach resolves the technical contradiction by consolidating proximity-based operations into a unified system that improves adaptability while managing complexity through integrated design
Solution Approach 2:
The patent applies parameter changes by using proximity distance as a variable parameter to dynamically adjust content selection and formatting. The system changes content parameters (type, format, delivery method) based on the proximity parameter, enabling selective content delivery that adapts to different spatial contexts without requiring fundamentally different system architectures
2Adaptability or versatility
If proximity tracking is implemented to enable selective content delivery, then content relevance is improved, but energy consumption increases
Solution Approach 1:
The patent applies periodic action by implementing continuous proximity monitoring that operates at optimized intervals rather than constantly. The system periodically updates proximity status and triggers content selection/formatting only when proximity changes occur, maintaining content relevance while reducing unnecessary energy consumption from continuous high-frequency monitoring
Solution Approach 2:
The system dynamically adjusts monitoring intensity and content update frequency based on proximity parameters. When devices are in close proximity, the system increases monitoring frequency and content relevance; when devices are far apart, it reduces monitoring intensity, thereby optimizing the balance between content relevance and energy consumption through parameter-based adaptation
3Ease of operation
If content formatting is adjusted based on device proximity, then user experience is improved, but processing time and system complexity increase
Solution Approach 1:
The patent applies preliminary action by pre-defining content formats and delivery parameters for different proximity zones. The system establishes proximity thresholds and associates predetermined content formatting rules with each zone, so when a device enters a proximity zone, the appropriate pre-prepared content format is immediately applied without requiring complex real-time formatting decisions, thus improving user experience while minimizing processing time
Data Source
AI summary
Techniques for content delivery and formatting for a mobile phone application are described. For example, an area of a phone's user interface (UI) is identified to display low priority data based on information provided by servers, such that the low priority data does not interfere with high priority data displayed on the UI. Based on the size of the identified area of the UI and the size of the low priority data, the low priority data is reformatted to fit the identified area. Based on determining that the phone is not in an area where gaming is allowed, an alert is displayed and the user is prevented from placing a wager via the application. The alert is removed by interacting with the phone's UI.


