Proximity Motion Recognition Sensor System for Input Accuracy

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Solution Overview

Problem

Proximity motion recognition technologies in touch input schemes for portable devices face challenges in accuracy and fingerprint smudge reduction, often compromising between 2D and 3D interfaces, which affects user input precision and interface clarity.

Innovation Solution

An apparatus utilizing a combination of first and second sensors to detect user input at different ranges from a reference surface, with an information transfer controller to seamlessly switch between sensors and adapt the user interface, allowing for intuitive 2D to 3D transitions and icon management to prevent obscuration by the user's motion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If proximity motion recognition is used to reduce fingerprint smudges, then the display screen is protected from smudges, but the accuracy of user input is reduced

Engineering Contradiction:
Improvefingerprint smudge reductionVSAvoiduser input accuracy
Core Design Contradiction:
Object-affected harmful factorsVSMeasurement precision

Solution Approach 1:

The input detection space is segmented into multiple zones: a first input space closer to the display screen and a second input space farther away. The system uses different sensing methods for different zones, allowing proximity gestures in the second space to trigger actions without requiring contact with the first space, thus reducing smudges while maintaining input accuracy through zone-specific detection strategies

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from traditional 2D touch plane recognition to 3D spatial recognition by detecting input objects in space above the display. This adds a depth dimension to input detection, enabling the system to distinguish between proximity gestures (which should not cause smudges) and actual touch inputs (which require contact), thereby resolving the contradiction between smudge reduction and input accuracy

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If a single sensor is used for proximity detection, then the device complexity is reduced, but the accuracy of detecting user input at different ranges is compromised

Engineering Contradiction:
Improvesensor system simplicityVSAvoiddetection accuracy at different ranges
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The system merges multiple sensing capabilities into a unified input detection system. By combining detection of input objects in the first input space (closer to display) and second input space (farther from display) through a single controller, the system achieves accurate multi-range detection without proportionally increasing device complexity, as the merging is managed through integrated control logic

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If the user interface is magnified to improve accuracy when motion is detected, then input precision is enhanced, but the interface layout becomes disrupted

Engineering Contradiction:
Improveinput precisionVSAvoidinterface layout
Core Design Contradiction:
Measurement precisionVSShape

Solution Approach 1:

The user interface is made dynamic and adaptive based on detected motion. When an input object is detected in the first input space, the system automatically magnifies the relevant interface elements and adjusts the layout to highlight the target area. This dynamic adaptation enhances input precision by focusing attention on the interaction zone while maintaining overall interface coherence through context-aware transformations

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10921926B2Apparatus and method for recognizing proximity motion using sensors
Publication Date: 2021.02.16 SAMSUNG ELECTRONICS CO LTD
  • US10921926B2 patent drawing
  • US10921926B2 patent drawing
  • US10921926B2 patent drawing

AI summary

An interfacing apparatus may sense an input object and move at least one interface object displayed on a display toward the sensed input object.