Proxy Betting System for Non-Expert Casino Participation

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Solution Overview

Problem

Casinos face challenges in engaging a broader audience, as most people are not experts in games of chance and find complex rules daunting, limiting participation and revenue potential.

Innovation Solution

A system and method that allows non-expert players to participate in games of chance through proxy betting, where they can bet on expert players or machines remotely, enhancing excitement and revenue through various models like stock market and derivatives, with integration of social networks and easy registration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If complex rules and expert knowledge are required for games of chance, then game integrity and fairness are maintained, but participation is limited to experts only

Engineering Contradiction:
Improveparticipation breadthVSAvoidgame rules complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a proxy betting system where non-experts can place bets through intermediaries (experts or automated systems) who understand the complex rules. This mediator handles the complexity while allowing broad participation from non-experts.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates virtual copies of expert players that non-experts can follow and bet on. These digital proxies replicate expert playing strategies, allowing non-experts to participate without needing to understand the complex rules themselves.

Inventive Principle:
Principle #26Copying

2Ease of operation

If physical presence at casinos is required, then authentic gaming experience is provided, but accessibility is limited by location and time constraints

Engineering Contradiction:
ImproveaccessibilityVSAvoidgaming atmosphere immersion
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent replaces the physical mechanical system of being present at a casino with an electronic/digital betting system. Players can access games remotely through computers or mobile devices, substituting physical presence with electronic communication and data transmission.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system makes the gaming platform universal by allowing access from multiple locations and devices. The same betting system works whether players are at home, work, or traveling, providing multi-functional access that replaces the single-location physical casino experience.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If traditional betting models are used, then simplicity is maintained, but engagement and revenue potential are limited

Engineering Contradiction:
Improverevenue potentialVSAvoidbetting system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent adds new dimensions to traditional betting by incorporating stock market models, derivatives, and hedge fund strategies. This transforms simple binary win/lose betting into multi-dimensional financial instruments with various risk levels, time horizons, and betting strategies.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system introduces dynamic betting options where odds, payouts, and available bets change in real-time based on game progress, player performance, and market conditions. This dynamic nature increases engagement compared to static traditional betting models.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10943436B2System and method of conducting games or betting as a proxy, with ease of access
Publication Date: 2021.03.09 MALEK SEAN
  • US10943436B2 patent drawing
  • US10943436B2 patent drawing
  • US10943436B2 patent drawing

AI summary

To bring the excitement to the people (majority, who are not experts in games), we present the examples, described here, for one person to be able to bet on and be part of the deal and excitement for a third party, as his agent, proxy, or shadow. Some other examples are: one-link connectivity for easy registration and betting, connection and integration of social networks, Game of skills and/or chance, TV show integration, Player vs player situations, One-click betting/linking/functioning/triggering or OCB, Tipster scheme, a website belonging to our platform, Charity scheme, Pari-mutuel betting in our environment (all bets of a type in a pool, where any winning can be shared, after the house or casino deduction for fees), Proposition betting in our environment, and Multiple leg/parameter situation (where only a subset of decisions is relied upon on a 3rd party, and the rest are decided by the 1st party, herself).