Proxy Gaming System for Remote Non-Expert Player Participation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Casinos face challenges in engaging non-expert players and increasing participation, as complex games deter casual enthusiasts, and existing systems do not effectively allow remote or proxy betting, limiting accessibility and excitement for those who cannot physically be present or afford to play.

Innovation Solution

A system and method for proxy or agent-playing that enables non-expert players to participate in games by betting on or playing alongside expert players, using electronic gaming machines and live games, allowing remote participation and varying betting models such as stock market, derivatives, and hedge fund models, with enhanced payout schedules and interactive features.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If complex games with complex rules are used, then expert players can enjoy sophisticated gameplay, but non-expert players are deterred and cannot participate

Engineering Contradiction:
Improvegame accessibilityVSAvoidgame rules complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the gaming experience into two independent components: the expert player who engages with the complex game and the non-expert player who places bets on the expert's outcomes. This segmentation allows each player type to participate according to their skill level while maintaining game accessibility for all.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a proxy betting mechanism as an intermediary layer between non-expert players and the complex game. Non-expert players don't directly interact with complex game rules but instead bet on the outcomes of expert players, eliminating the barrier of rule complexity while maintaining engagement.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If proxy betting system is implemented, then non-expert players can participate remotely, but system complexity increases

Engineering Contradiction:
Improveremote participation capabilityVSAvoidproxy system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the gaming experience for non-expert players through proxy betting. Instead of requiring physical presence or direct game interaction, the system replicates the essence of gaming participation through betting mechanisms, enabling remote access without proportionally increasing system complexity.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The proxy betting system serves multiple functions simultaneously: it enables remote participation, accommodates non-expert players, maintains expert player engagement, and provides additional revenue streams for the casino. This multi-functionality justifies the system complexity by delivering diverse benefits from a single implementation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If enhanced payout schedules are offered, then player excitement and participation increase, but casino revenue may be affected

Engineering Contradiction:
Improveplayer participation rateVSAvoidcasino revenue
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The patent implements dynamic payout schedules that adjust based on betting patterns, game outcomes, and player engagement levels. This dynamic approach allows the casino to enhance payouts strategically during periods of high participation while maintaining revenue stability, resolving the contradiction between player excitement and casino profitability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms where payout structures are continuously adjusted based on player participation data, betting volumes, and game outcomes. This feedback loop enables the casino to optimize payout schedules to maximize both player engagement and revenue, rather than using fixed enhanced payouts that might compromise profitability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9652939B2System and method of conducting games of chance as a proxy or basis for another player
Publication Date: 2017.05.16 MALEK SEAN
  • US9652939B2 patent drawing
  • US9652939B2 patent drawing
  • US9652939B2 patent drawing

AI summary

To bring the excitement to the people (majority, who are not experts in games), we present the examples, described here, for one person to be able to bet on and be part of the deal and excitement for a third party, as his agent, proxy, or shadow, to bet for him, or instead of him, or as if the first person was doing the game directly, or one betting for another, or one playing for another with the other person's money. That generates more excitement on the game or casino, with more participation, transactions, income, profit, loyalty, and repeat customers. This brings a lot of variations on the game, e.g., stock market model, or derivatives model, or hedge model. This can be applied to sports and table games or fantasy sports. This can be applied to online, real, mobile, fantasy, simulation, computer generated, human based, or casino games or settings.