Online Content Editing With Proxy Media for Low-Bandwidth Devices

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Solution Overview

Problem

High definition/quality audio-video content editing is computationally intensive and typically limited to powerful computing systems, making it impractical or impossible on less powerful devices like older computers and mobile devices.

Innovation Solution

Utilize proxy versions of user-created content for editing on an online content editing server, allowing less powerful devices to perform editing operations with reduced network bandwidth and computing resources, and switch to high definition/quality content upon publication or payment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If high definition/quality content is edited on less powerful computing systems, then accessibility is improved, but processing speed and quality deteriorate

Engineering Contradiction:
ImproveaccessibilityVSAvoidprocessing speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent introduces an online content editing server as an intermediary between the user's less powerful device and the content editing process. The server handles the computationally intensive tasks of encoding and decoding high definition content, while the client device only needs to provide editing instructions and display results. This mediator approach allows users with limited computing resources to access high definition content editing capabilities that would otherwise be unavailable to them.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Manufacturing precision

If high definition/quality content is edited locally, then content quality is maintained, but network bandwidth consumption increases

Engineering Contradiction:
Improvecontent qualityVSAvoidnetwork bandwidth consumption
Core Design Contradiction:
Manufacturing precisionVSLoss of energy

Solution Approach 1:

The patent extracts the computationally intensive encoding and decoding operations from the client device and relocates them to the online content editing server. By taking out these resource-heavy processes from the local system, the patent reduces the computing burden on the client device and minimizes the need for high network bandwidth, while still maintaining the ability to produce high definition content through server-side processing.

Inventive Principle:
Principle #2Taking out (Extraction)

3Loss of energy

If proxy content is used for editing, then bandwidth consumption is reduced, but content quality during editing deteriorates

Engineering Contradiction:
Improvebandwidth consumptionVSAvoidcontent quality during editing
Core Design Contradiction:
Loss of energyVSManufacturing precision

Solution Approach 1:

The patent applies partial action by using proxy content (lower quality versions) for the editing process itself, while reserving the full high definition content for the final output. The proxy content is sufficient for making editing decisions, selecting scenes, and adjusting timing, but the actual high definition content remains on the server to be encoded and decoded only when needed for final rendering or export. This partial use of full-quality content minimizes bandwidth consumption during editing while preserving the ability to produce high quality results.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250322849A1Low bandwidth consumption online content editing
Publication Date: 2025.10.16 WEVIDEO
  • US20250322849A1 patent drawing
  • US20250322849A1 patent drawing
  • US20250322849A1 patent drawing

AI summary

Various embodiments of the invention provide systems and methods for low bandwidth consumption online content editing, where user-created content comprising high definition/quality content is created or modified at an online content editing server according to instructions from an online content editor client, and where a proxy version of the resulting user-created content is provided to online content editor client to facilitate review or further editing of the user-created content from the online content editor client. In some embodiments, the online content editing server utilizes proxy content during creation and modification operations on the user-created content, and replaces such proxy content with corresponding higher definition/quality content, possibly when the user-created content is published for consumption, or when the user has paid for the higher quality content.