Ticket Output Game Machine Puck Hitting Mechanism
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Solution Overview
Problem
Conventional game vending machines, such as ball bump game apparatuses, often cause user discomfort due to repetitive finger motion, reduced shooting force for children and the elderly, and obscured goal positions, leading to reduced interest and reliability in the game.
Innovation Solution
A game method for a ticket output game machine featuring a puck feeder, inclined rail unit, hitting device, score acquisition unit with multiple score holes, and sensors to guide and detect the puck's movement, allowing users to hit a puck along the rail unit and into score holes for ticket rewards, preventing finger strain and ensuring consistent gameplay.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If users shoot shooting medals consecutively using their finger, then the game can be played continuously, but it causes pain in the user's finger and reduces shooting force for children and the elderly
Solution Approach 1:
The patent introduces a shooting medal pushing device as an intermediary mechanism between the user and the shooting medals. This device automatically pushes the shooting medals onto the game board, eliminating the need for users to repeatedly use their fingers to shoot medals. The pushing device can be activated by various means (coin insertion, card recognition, etc.), allowing continuous gameplay without direct finger contact, thus resolving the contradiction between continuous gameplay capability and user comfort.
2Ease of repair
If the goal-in line and goal-in zone positions are covered by the medal removal unit, then the medal removal operation can be performed, but it becomes difficult to estimate the position of the goal areas when hitting the shooting medal
Solution Approach 1:
The patent employs dynamic positioning where the medal removal unit and the goal area indicators are positioned to avoid mutual obstruction during gameplay. The system dynamically manages the spatial relationship between these components - the goal-in line and goal-in zone are positioned such that they remain visible when the pushing device operates, and the pushing device can access the shooting medals without blocking the goal areas. This dynamic spatial arrangement resolves the contradiction between medal removal operation and goal position visibility.
3Productivity
If the shooting medal easily moves into the goal-in line or goal-in zone in a short time, then the game progresses quickly, but the interest level of the game is greatly reduced
Solution Approach 1:
The patent introduces local quality variations in the game board design, including friction regions and air flow control through through-holes. These localized modifications create varying resistance and movement characteristics in different areas of the game board, allowing for more controlled and varied shooting medal trajectories. This enables the game to maintain appropriate progression speed while preserving player interest through increased unpredictability and skill requirement, resolving the contradiction between game progression speed and game interest.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
This solution enhances user experience by preventing finger strain and allowing consistent, force-adjustable puck hitting, increasing game interest and reliability through varied ticket rewards and competitive incentives.
Implementation Method 1
air is continuously sprayed through the through-holes of the game board, and accordingly, the shooting medal entering the game board slides toward the goal-in-line or goal-in zone in a state of being flown by the air sprayed from the through-holes
Implementation Method 2
the puck, which is dropped and supplied onto a rail unit by a puck feeder and positioned at one end portion of the rail unit, is hit by a hitting device so that the puck moves along the rail unit
Data Source
AI summary
Disclosed is a game method for a game machine for ticket output in which a puck dropped onto a rail unit through a puck feeder slides toward one end portion of the rail unit, in this case, when the puck is hit by a hitting device such that the puck is discharged to the other end portion of the rail unit, the puck slides along a score acquisition unit in proportion to a hitting force of the hitting device to fly into any one of a plurality of score holes, the number of tickets corresponding to the score hole into which the puck flies is displayed on a ticket output amount display, and the number of tickets displayed on the ticket output amount display is output trough a ticket output unit.


