Electronic Pull-Tab Prize Reveal With Delayed Watermark Animation

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Solution Overview

Problem

Existing electronic pull-tab gaming systems lack engaging and entertaining prize reveal mechanisms that comply with regulatory requirements, particularly in jurisdictions like Minnesota, where the final prize must be revealed after a winning ticket is detected.

Innovation Solution

A gaming device processor executes a finite state machine that transitions through a ticket evaluation, graphical presentation, animation, and prize reveal states, using a watermark and animations to delay the display of the non-zero prize value, enhancing the gaming experience while ensuring compliance with regulatory standards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the final prize is revealed immediately after detecting a winning ticket, then regulatory compliance is achieved, but player engagement and entertainment value are reduced

Engineering Contradiction:
Improveregulatory complianceVSAvoidplayer engagement
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The prize reveal process is segmented into multiple distinct phases: a initial display phase showing the winning ticket and prize information, followed by a delayed reveal phase where the final prize is shown after a predetermined time interval. This segmentation allows the system to comply with regulatory requirements while maintaining player engagement through the staged presentation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by displaying prize information and watermarks before the final prize reveal. The predetermined time delay allows players to view intermediate information such as prize categories and watermarked images, building anticipation while ensuring all required information is ultimately disclosed for regulatory compliance.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If a predetermined time delay is implemented before revealing the final prize, then player anticipation and entertainment are enhanced, but the prize reveal process becomes more complex

Engineering Contradiction:
Improveplayer entertainmentVSAvoidprize reveal process
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system dynamically transitions between different display states during the prize reveal process. The display evolves from showing initial prize information to displaying watermarked images, and finally revealing the complete prize details after the predetermined time delay. This dynamic state management adds entertainment value while organizing the complexity into manageable sequential steps.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The prize reveal process incorporates periodic actions through the predetermined time delay, creating a rhythm of information disclosure. The system periodically updates the display during the delay period, showing watermarked images and prize categories at intervals, which maintains player engagement while managing the complexity through structured, time-based transitions.

Inventive Principle:
Principle #19Periodic action

3Ease of operation

If watermarks and animations are used during the delay period, then player engagement is enhanced, but information display requirements become more challenging

Engineering Contradiction:
Improveplayer interactionVSAvoidprize information clarity
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

Watermarked images serve as intermediary elements during the predetermined time delay period. These watermarked displays provide visual engagement and maintain player interest while preserving the integrity of the prize information. The watermarks act as a mediator between the initial prize disclosure and the final reveal, ensuring information clarity is maintained throughout the extended process.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260057731A1Watermarking for electronic pull-TAB gaming
Publication Date: 2026.02.26 PILOT GAMING SYSTEMS INC
  • US20260057731A1 patent drawing
  • US20260057731A1 patent drawing
  • US20260057731A1 patent drawing

AI summary

A pull-tab gaming system and method that includes a wagering system and a gaming device is described. The gaming device has a processor and a memory. The processor executes a finite state machine that includes a ticket evaluation state, a graphical presentation state, an animation state, and a prize reveal state. The graphical presentation state is initiated when an electronic pull-tab ticket having a non-zero prize value is received, which causes a first graphical representation to be displayed that includes symbols and the watermark. The non-zero prize value is not displayed in the graphical presentation state. The animation state is initiated after the graphical presentation state. The animation state includes an animation that does not display the non-zero prize value. The animation state enforces a delay before revealing the non-zero prize value. The prize reveal state is triggered upon completion of the animation state and presents the non-zero prize value.