Illumination Push Button Lens Geometry for Low Power Visual Appeal

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional illumination-type push button devices in game machines, such as pachinko machines, that use high-luminance LEDs for visually appealing light emission face high power consumption issues.

Innovation Solution

An illumination-type push button device is designed with a light source and an optical member featuring lens portions with specific convex and concave surfaces, where the outgoing surface is convex in the light exit direction and the incident surface has multiple convex portions smaller than the outgoing surface, concentrating and diffusing light to create a visually appealing effect without the need for high-luminance LEDs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If high-luminance LEDs are used as light sources, then light emission visual appeal is improved, but power consumption increases

Engineering Contradiction:
Improvelight emission visual appealVSAvoidpower consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The optical member is divided into multiple lens portions, each with independent incident and outgoing surfaces. This segmentation allows light to be processed in discrete optical stages, concentrating light from low-luminance LEDs through multiple refraction events to achieve high visual appeal without requiring high power consumption

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The lens portions utilize convex and concave curved surfaces to refract and concentrate light. The specific curvature design of incident surfaces (convex portions) and outgoing surfaces (convex portions) enables efficient light concentration and distribution, achieving gorgeous light emission with low-power LEDs by optimizing the optical path geometry

Inventive Principle:
Principle #14Spheroidality (Curvature)

2Use of energy by moving object

If low-luminance LEDs are used, then power consumption is reduced, but light emission visual appeal deteriorates

Engineering Contradiction:
Improvepower consumptionVSAvoidlight emission visual appeal
Core Design Contradiction:
Use of energy by moving objectVSIllumination intensity

Solution Approach 1:

The optical member acts as an intermediary between the low-luminance LED light source and the external environment. Through the carefully designed lens portions with specific convex and concave surfaces, the optical member mediates light transformation, concentrating and redistributing light to create visually appealing emission patterns that would otherwise require high-power LEDs

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The invention changes the optical parameters of light through the lens portions by controlling refraction angles, light concentration ratios, and emission distribution patterns. By optimizing the curvature radii and surface geometries of the lens portions, the system transforms low-intensity LED light into gorgeous visual emission, effectively changing the light's spatial distribution parameters without increasing source power

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The device achieves a visually appealing light emission with reduced power consumption, making it suitable for game machines without relying on high-luminance LEDs.

Implementation Method 1

an optical member in which one or more lens portions each made of an outgoing surface on a front side and an incident surface on a back side are formed, the optical member configured to receive, from the incident surfaces, light emitted from the light source portion, and to emit the incident light to an outside of the device from the outgoing surfaces

Methodology Applied
Scientific EffectLight refraction: Refraction

Data Source

PatentUS8899766B2Illumination-type push button device
Publication Date: 2014.12.02 OMRON CORP
  • US8899766B2 patent drawing
  • US8899766B2 patent drawing
  • US8899766B2 patent drawing

AI summary

An illumination-type push button device, including a light source portion and an optical member in which one or more lens portions each made of an outgoing surface on a front side and an incident surface on a back side are formed, the optical member configured to receive, from the incident surfaces, light emitted from the light source portion, and to emit the incident light to an outside of the device from the outgoing surfaces, wherein in the outgoing surface of one of the lens portions of the optical member, a single convex portion is formed, the single convex portion being convex in a light exit direction, and in the incident surface of one of the lens portions of the optical member, a plurality of convex portions are formed, the plurality of convex portions being convex reverse to the light incident direction, and smaller than the convex portion of the outgoing surface.