QR Code Game Sequences for Location-Based Prize Distribution

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Solution Overview

Problem

Current methods for promoting products and services using QR codes lack engaging and interactive ways to initiate game sequences, limiting their effectiveness in capturing user attention and encouraging participation.

Innovation Solution

A system and method that utilizes QR codes to initiate game sequences on portable devices, allowing users to scan codes in public places, which launches customized spinning wheel games, awarding prizes based on location, purchase history, and other factors, with integrated QR code readers and servers managing game data and prize distribution.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If QR codes are used for simple product promotion, then implementation is simple and成本低, but user engagement and interaction are insufficient

Engineering Contradiction:
Improveease of implementationVSAvoiduser engagement capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent transforms static QR code promotion into dynamic interactive game sequences. The system dynamically generates game content, adjusts game parameters based on user behavior, and provides real-time feedback through multiple game phases (spin wheel, card selection, etc.), thereby enhancing user engagement while maintaining QR code accessibility

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent makes QR codes multi-functional by integrating them with game initiation, user tracking, location-based services, and prize distribution systems. A single QR code scan can trigger various game types based on location, user history, and business objectives, transforming a simple promotional tool into a comprehensive marketing platform

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If personalized game experiences are provided based on location and user history, then user engagement is enhanced, but system complexity increases

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by pre-collecting user data (purchase history, location information, preferences) and pre-configuring game parameters before the user interacts with the QR code. This allows personalized game experiences to be delivered without complex real-time processing during the actual game play, reducing perceived system complexity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces an intermediary server system that manages the complexity of personalization logic, data processing, and game sequence coordination. This intermediary layer handles the complex interactions between user devices, location data, and game content, shielding users from system complexity while enabling高度 personalized experiences

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9302187B1Game sequences initiated by scanning of QR codes
Publication Date: 2016.04.05 PASCAL VENTURES LLC
  • US9302187B1 patent drawing
  • US9302187B1 patent drawing
  • US9302187B1 patent drawing

AI summary

A method, apparatus, and computer readable storage to implement a game which is initiated by a player scanning a QR code on a portable device. The player's physical location can be determined from QR code, and then potential prizes in the game are determined based on the location of the player. The potential prizes can come in the form of slices on a wheel and the wheel is spun to a random result.