Quad Mesh Vertex Prediction for Higher Compression Accuracy

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Solution Overview

Problem

Existing mesh compression libraries inefficiently handle quad meshes by triangulating them and applying triangular face prediction schemes, leading to suboptimal compression and inefficiencies.

Innovation Solution

Developed prediction schemes specifically for quad meshes that exploit quad connectivity and vertex attributes without triangulation, using methods like Quad Tromino prediction based on edges or parallelograms to accurately predict vertex positions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If triangulation is applied to quad meshes for compression, then compatibility with existing triangular mesh libraries is achieved, but compression efficiency and accuracy deteriorate

Engineering Contradiction:
Improvecompatibility with existing librariesVSAvoidprediction accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent segments the quad mesh processing into distinct prediction schemes (edge-based and parallelogram-based) that operate specifically on quad structures rather than converting to triangles. This segmentation allows dedicated optimization for quad meshes while maintaining compatibility through standardized interfaces.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Instead of converting quads to triangles (the conventional approach), the patent inverts the approach by developing prediction schemes that work directly on quad structures. This inversion enables exploitation of quad-specific geometric properties like opposite edge parallelism and vertex connectivity patterns, achieving superior compression efficiency.

Inventive Principle:
Principle #13The other way round (Inversion)

2Ease of manufacture

If triangulation is applied to quad meshes, then existing compression algorithms can be used, but compression rate and storage efficiency worsen

Engineering Contradiction:
Improvealgorithm applicabilityVSAvoiddata size
Core Design Contradiction:
Ease of manufactureVSQuantity of substance

Solution Approach 1:

The patent changes the fundamental parameters of the prediction approach by developing quad-specific prediction schemes that exploit quad mesh parameters (opposite edges, parallelogram structures, vertex valence) rather than forcing triangular parameters. This parameter change enables more efficient encoding of vertex positions and reduces compressed data size.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent creates specialized prediction schemes that copy and adapt successful compression techniques from triangular meshes but modify them to work natively with quad structures. This includes copying the overall prediction framework while adapting the geometric relationships used in predictions to match quad topology.

Inventive Principle:
Principle #26Copying

3Device complexity

If triangular prediction schemes are used on quad meshes, then implementation simplicity is maintained, but prediction accuracy and artifact reduction worsen

Engineering Contradiction:
Improvealgorithm complexityVSAvoidrendering artifacts
Core Design Contradiction:
Device complexityVSObject-generated harmful factors

Solution Approach 1:

The patent introduces asymmetric treatment of vertices and edges based on their specific roles in quad structures. Different prediction schemes are applied to different vertex types (corner vertices, edge vertices) and different edge orientations, exploiting the asymmetric geometric properties of quads to improve prediction accuracy and reduce artifacts.

Inventive Principle:
Principle #4Asymmetry

Solution Approach 2:

The patent introduces intermediary prediction steps that use quad-specific geometric relationships (such as parallelogram midpoints and edge intersections) as intermediate references for vertex position prediction. These intermediaries provide more accurate reference points than triangular schemes, reducing prediction errors and rendering artifacts.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260038207A1Prediction scheme for quad meshes
Publication Date: 2026.02.05 GOOGLE LLC
  • US20260038207A1 patent drawing
  • US20260038207A1 patent drawing
  • US20260038207A1 patent drawing

AI summary

A method including identifying a first vertex as a vertex to be compressed, identifying a plurality of neighboring vertices as compressed vertices, predicting a position of a second vertex, the second vertex being proximate to one of the plurality of neighboring vertices, predicting a position of a third vertex, the third vertex being proximate to the first vertex, generating a correction variable based on the position of the second vertex and a position of the one of the plurality of neighboring vertices, and determining a position of the first vertex based on the position of the third vertex and the correction variable.