Racing Game System with Dual Random Number Generators for Dynamic Lane Assignment

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing racing games lack versatility, being limited to a single form and unable to accommodate players of all ages or be played in various locations, failing to adapt to different circumstances and appeal to both children and adults.

Innovation Solution

A racing game system featuring a game surface with a race track and pit area, utilizing at least two random number generators to allow dynamic lane assignment and movement of game pieces, enabling play on multiple surfaces and with various materials, accommodating different age groups and player configurations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a racing game is designed in a single fixed form, then the game structure is simple and easy to manufacture, but the game lacks versatility and cannot be played in various locations or by different age groups

Engineering Contradiction:
ImproveversatilityVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is designed to be played on multiple surfaces including tables, floors, and other flat surfaces by simply laying out the game board. The same game components and rules apply across different playing surfaces and locations, making the game universal and adaptable to various environments without requiring different versions or complex modifications.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If a racing game is designed for a specific age group, then the game rules and materials can be simplified, but the game cannot appeal to both children and adults

Engineering Contradiction:
Improveage group adaptabilityVSAvoidrules and materials complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game accommodates different age groups by allowing players to adjust game parameters such as the number of laps, betting amounts, and complexity of strategies. The same basic game mechanics work for both children and adults, with adults able to engage in more complex betting and strategic play while children can enjoy the simpler movement and racing aspects.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If a racing game uses fixed playing locations, then the game setup is simple, but the game cannot be played in multiple locations

Engineering Contradiction:
Improvelocation flexibilityVSAvoidsetup requirements
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game board is divided into modular sections that can be easily laid out on any flat surface. The game components are portable and can be quickly set up and taken down, allowing the game to be played in multiple locations including homes, restaurants, and travel settings without requiring complex installation or permanent fixtures.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS9579559B2Racing game
Publication Date: 2017.02.28 BORER STEPHEN G
  • US9579559B2 patent drawing
  • US9579559B2 patent drawing
  • US9579559B2 patent drawing

AI summary

A racing game and a method for playing the game. The method includes providing the racing game, generating the at least two random numbers, wherein an at least one player uses the at least two random number generators to generate the at least two random numbers, and advancing the at least one game piece representing the at least one player that corresponds to the at least two random numbers generated. One of the random number generators is used to determine lane choice for at least one player, along which the at least one game piece is advanced during game play.