Racing gaming chair
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Solution Overview
Problem
Conventional gaming chairs do not adequately replicate the immersive experience of playing video vehicle racing games, as they lack features that allow for realistic vehicle operation and motion simulation.
Innovation Solution
A racing gaming chair design featuring a pivotally attached back frame, a pedal assembly attachment, and a steering wheel assembly attachment, which allows for adjustable positioning and orientation to mimic the experience of driving a race car, along with optional sound and vibration enhancements.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional gaming chairs are used, then basic seating is provided, but they lack features for realistic vehicle operation and motion simulation
Solution Approach 1:
The chair is divided into separate functional modules: a base structure, a pivotally attached backrest assembly, and detachable attachment points for pedal and steering wheel assemblies. This segmentation allows each component to be optimized independently while maintaining overall functionality, resolving the contradiction between versatility and complexity.
Solution Approach 2:
The chair frame includes multiple attachment points and configurations that can accommodate various racing game accessories (pedal assemblies, steering wheel assemblies). The pivotal backrest provides both seating and motion simulation functions. This multi-functionality approach enables one chair structure to serve multiple purposes, improving adaptability without proportionally increasing complexity.
2Adaptability or versatility
If pedal assembly attachment and steering wheel assembly attachment are added, then realistic driving position is achieved, but device complexity increases
Solution Approach 1:
The chair frame is pre-configured with standardized attachment points and mounting structures during manufacturing. These pre-prepared interfaces allow users to easily attach pedal and steering wheel assemblies without complex assembly procedures, thereby enhancing driving simulation capability while keeping the attachment system relatively simple.
3Adaptability or versatility
If back frame is pivotally attached to seat frame, then motion simulation is improved, but structural complexity increases
Solution Approach 1:
The backrest assembly is connected to the seat frame via a pivotal joint that allows dynamic movement and adjustment. This pivotal connection enables the backrest to simulate vehicle motion (reclining, adjusting to driving positions) while maintaining a relatively simple mechanical structure compared to more complex articulated or motorized systems.
Data Source
AI summary
A racing gaming chair having a seat frame, a back frame, a pedal assembly attachment and a steering wheel assembly attachment. The back frame is pivotally attached to the seat frame. The pedal assembly attachment is operably attached to at least one of the back frame and the back frame. The pedal assembly attachment is adapted for attachment of a pedal assembly thereto. The steering wheel assembly attachment is operably attached to at least one of the seat frame and the back frame. The steering wheel assembly attachment is adapted for attachment of a steering wheel assembly thereto.


